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- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> ...s the gap on a fleeing target, escapes a bad position, or simply moves the Monk across a field faster than running. The one restriction is that it briefly ...2 KB (303 words) - 21:35, 31 August 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> Call Spirits is where every Monk technique begins. Each cast conjures one spirit sphere to orbit the caster, ...2 KB (275 words) - 21:35, 31 August 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> Spiritual Bestowment hands one of the Monk's spirit spheres to a party member, letting a fellow sphere user fuel their ...2 KB (291 words) - 21:35, 31 August 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> ...t is the passive that makes long fights sustainable for a class whose best skills all cost spheres, SP, or both. ...2 KB (278 words) - 21:35, 31 August 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> ...s out in SP scaled to how strong the target is. It is also the root of the Monk's energy tree, standing before both [[Spirit Recovery]] and [[Explosion Spi ...2 KB (306 words) - 21:35, 31 August 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> ...rns the combo chain from something that happens to a Monk into something a Monk starts. ...2 KB (347 words) - 20:41, 8 September 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> Dodge sharpens the Monk's footwork, permanently raising both ordinary evasion and the rarer perfect ...1 KB (211 words) - 21:35, 31 August 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> Iron Hand is the conditioning passive that turns the Monk's bare hands into a weapon. Every level adds permanent attack power and a s ...2 KB (279 words) - 21:35, 31 August 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> ...g ailments at the same time. It is the only healing the class has, and the Monk can use it on itself even while suffering the very ailments it removes. ...3 KB (401 words) - 21:35, 31 August 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> Chain Combo is the second link of the Monk's combo chain: four spinning blows that follow an opening flurry. It can al ...2 KB (332 words) - 20:41, 8 September 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> Explosion Spirits detonates the Monk's whole reserve of spheres to enter a state of focused fury. Critical rate ...2 KB (340 words) - 20:41, 8 September 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> ...it: attacker and Monk are locked together, neither able to move, until the Monk breaks the hold with a strike of its own. Higher levels widen the reaction ...2 KB (375 words) - 21:35, 31 August 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> ...nd softens incoming blows, and it is the doorway to [[Asura Strike]] for a Monk in the right state. ...3 KB (441 words) - 20:41, 8 September 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> ...e is the Monk's ultimate technique and the reason the class hoards SP. The Monk pours everything it has into one palm strike that ignores armour and evasio ...3 KB (502 words) - 21:35, 31 August 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> Triple Attack is the passive that starts the Monk's combo chain. Every normal attack has a chance to burst into a rapid three ...2 KB (282 words) - 21:35, 31 August 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> ...empered Will]] is the answer to that trade, lifting part of the lock for a Monk who invests in it. ...3 KB (405 words) - 21:35, 31 August 2026
- ...linger stocks coins. Coins float around the character in the same way as a Monk's spirit spheres and are spent by [[Increasing Accuracy]], [[Adjustment]], [[Category:Gunslinger skills]] ...1 KB (206 words) - 22:13, 27 September 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> ...pends a spirit sphere on a precise strike that cannot be evaded. It is the Monk's answer to slippery targets, it breaks a [[Blade Stop]] hold on demand, an ...2 KB (336 words) - 20:41, 8 September 2026
- <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> ...s long, but the spheres the Monk is carrying shorten it, so a well-stocked Monk fires noticeably faster than an empty one. The cast cannot be interrupted. ...3 KB (404 words) - 20:41, 8 September 2026
- = Monk = ...strikes, stances and a single devastating finisher. On Vortex Legends the Monk is built around a '''three-branch specialization system''': ...16 KB (2,572 words) - 20:41, 8 September 2026