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Absorb Spirit Sphere

From Vortex Legends
Absorb Spirit Sphere
JobMonk / Champion
TypeActive (support)
TargetSingle (ally or enemy)
Max level1
SP cost5
Range9 cells
Cast time2 s

Absorb Spirit Sphere

Overview

Absorb Spirit Sphere strips spirit energy from someone else and turns it into SP for the Monk. Against another sphere user it drains their reserve outright; against a monster it is a gamble that pays out in SP scaled to how strong the target is. It is also the root of the Monk's energy tree, standing before both Spirit Recovery and Explosion Spirits.

Mechanics

Against a player. All of the target's spirit spheres are consumed:

  • SP gained: 7 per sphere taken

Spirit charms carried by the target are consumed the same way, at the same rate. The skill fails on Gunslinger and Rebellion characters.

Against a monster.

  • Chance: 70%
  • SP gained: equal to the monster's level

Monsters immune to status effects cannot be drained. A monster that is drained turns its attention to the Monk.

Notes

  • It is the cheapest SP recovery the class has and works at a comfortable 9-cell range.
  • Draining a monster provokes it, so it is not a safe way to top up SP next to something dangerous.
  • Level 1 unlocks both Spirit Recovery and Explosion Spirits.