Gunslinger
Gunslinger is an expanded class on Vortex Legends that fights with firearms: revolvers, rifles, shotguns and gatling guns. Gunslingers stock coins to fuel their buffs and stances, and each weapon type has its own set of attack skills.
The skill tree is organised into four branches:
- Coins and Stances: self-buffs paid for with coins, including two stances that cannot be active together.
- Rapid Fire: revolver and gatling skills built around fast normal attacks and follow-up shots.
- Rifle: slow, aimed shots with heavy single-target damage.
- Shotgun: close-range control, weapon-scaling blasts and area damage.
Skill points can be spent freely across branches, so hybrid builds remain playable. Many attack skills require a specific weapon type, so a Gunslinger usually specialises around one or two firearms.
Coins and Stances
This branch spends coins gathered with Coin Flip on self-buffs: an accuracy buff, a defensive stance, an offensive stance and magic-infused bullets.
Increasing Accuracy
| Job | Gunslinger |
|---|---|
| Type | Supportive |
| Target | Self |
| Max level | 10 |
Spends coins for a long self-buff that improves accuracy along with DEX and LUK. It leads into both stances.
→ Increasing Accuracy
Adjustment
| Job | Gunslinger |
|---|---|
| Type | Supportive (toggle) |
| Target | Self |
| Max level | 5 |
A defensive stance that trades some accuracy for evasion and resistance to ranged physical attacks. It cannot be combined with Madness Canceller.
→ Adjustment
Madness Canceller
| Job | Gunslinger |
|---|---|
| Type | Supportive (toggle) |
| Target | Self |
| Max level | 5 |
An offensive stance that roots the gunner in place in exchange for more attack power and attack speed. It cannot be combined with Adjustment.
→ Madness Canceller
Magical Bullet
| Job | Gunslinger |
|---|---|
| Type | Supportive |
| Target | Self |
| Max level | 5 |
Enchants the Gunslinger's bullets with magic so that normal shots carry extra damage based on MATK, reduced by the target's magic defense.
→ Magical Bullet
Rapid Fire
This branch is built around revolvers and gatling guns: frequent normal attacks, double shots, follow-up bursts and a close-quarters area attack.
Chain Action
| Job | Gunslinger |
|---|---|
| Type | Passive |
| Target | Self |
| Max level | 10 |
Gives normal revolver and gatling attacks a chance to fire twice. Each proc briefly enables Quick Draw Shot.
→ Chain Action
Quick Draw Shot
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Enemy (Chain Action target) |
| Element | Weapon |
| Max level | 5 |
A follow-up burst that becomes available for a moment after Chain Action triggers. It fires extra shots at the same target, more of them with a gatling.
→ Quick Draw Shot
Rapid Shower
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 10 |
A five-shot revolver volley that pierces part of the target's defense. The more Critical the Gunslinger has, the more defense it ignores.
→ Rapid Shower
Desperado
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Self (area) |
| Element | Weapon |
| Max level | 5 |
Sprays bullets at every enemy around the Gunslinger. Enemies standing close are hit far more often than those at the edge.
→ Desperado
Triple Action
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 5 |
Three quick shots at a single enemy. It works with every firearm, can land critical hits and benefits from Single Action's range.
→ Triple Action
Gatling Fever
| Job | Gunslinger |
|---|---|
| Type | Supportive (toggle) |
| Target | Self |
| Max level | 5 |
A gatling-only buff that raises attack power, Critical rate and attack speed while lowering evasion.
→ Gatling Fever
Rifle
This branch focuses on slow, aimed shots with heavy single-target damage.
Tracking
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 10 |
A slow, aimed single shot with heavy damage that pierces part of the target's defense based on Critical rate.
→ Tracking
Piercing Shot
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 5 |
A precise shot at a weak point that can leave the target bleeding. It hits harder with a rifle.
→ Piercing Shot
Shotgun
This branch covers close-range control, heavy blasts that scale with the weapon, and area damage.
Dust
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 5 |
A close-range shotgun blast that can stun the target.
→ Dust
Full Buster
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 10 |
An explosive shotgun blast that grows stronger with the refine and level of the shotgun and pierces part of the target's defense.
→ Full Buster
Spread Attack
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Enemy (area) |
| Element | Weapon |
| Max level | 10 |
Sprays bullets over a target and every enemy around it.
→ Spread Attack
Other skills
Base skills and skills learned at job change that do not belong to a single branch.
Snake Eyes
| Job | Gunslinger |
|---|---|
| Type | Passive |
| Target | Self |
| Max level | 5 |
A permanent passive that sharpens the gunner's eye, adding DEX and Critical rate. It is the root of the coin skills.
→ Snake Eyes
Single Action
| Job | Gunslinger |
|---|---|
| Type | Passive |
| Target | Self |
| Max level | 10 |
The Gunslinger's weapon mastery. It extends the range of firearms and most gun skills and improves attack speed.
→ Single Action
Coin Flip
| Job | Gunslinger |
|---|---|
| Type | Supportive |
| Target | Self |
| Max level | 1 |
Turns Zeny into coins that float around the Gunslinger. Coins are the resource spent by the Gunslinger's buffs and stances.
→ Coin Flip
Disarm
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 1 |
A shot at the target's limbs that can strip a player's weapon or weaken a monster's attack.
→ Disarm
Bullet Crafting
| Job | Gunslinger |
|---|---|
| Type | Supportive |
| Target | Self |
| Max level | 1 |
Crafts ammunition from materials carried in the inventory.
→ Bullet Crafting
Weapon changes
Gunslinger firearms were adjusted for Vortex Legends:
- Revolvers: HIT penalties removed. Most variants gained one extra card slot.
- Rifles: most variants gained one extra card slot.
- Shotguns: HIT penalties removed. Most variants gained one extra card slot. Weight slightly increased.
- Gatling guns: most variants gained one extra card slot.
- Grenade launchers: temporarily removed.
Removed skills
The following skills from the original Gunslinger are not part of the Vortex Legends skill tree:
- Fling
- Cracker
- Bull's Eye
- Ground Drift
Inherited skills
Gunslinger inherits the Novice skills.
Advancement
Gunslinger is an expanded class reached directly from Novice. It has no transcendent (rebirth) tier. See Expanded Classes.