Tracking
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 10 |
| SP cost | 12 → 30 |
| Range | 9 cells (+ Single Action) |
| Cast time | 1.2s → 3s |
| Cooldown | 0.5s after-cast delay |
| Catalyst | 1 Bullet |
| Weapon | Revolver or Rifle |
| Requires | Single Action Lv 5 |
Tracking is a Gunslinger aimed shot that deals heavy damage to one target and ignores part of its DEF.
Overview
Tracking is the rifle's signature attack: a slow, deliberate shot with high damage. Like Rapid Shower, its DEF penetration grows with the Gunslinger's Critical rate.
Mechanics
After aiming, fires a single shot dealing 150 + 75 × SkillLv % ATK. Its range is extended by Single Action. Consumes 1 Bullet.
Tracking ignores a percentage of the target's DEF equal to the Gunslinger's Critical rate, for both equipment DEF and status DEF, capped at 100%. For example, with 20 Critical it ignores 20% of the target's DEF.
The cast time is 1 + 0.2 × SkillLv seconds. It can be reduced by DEX and equipment, but not by other buffs such as Suffragium.
Damage formula: 150 + 75 × SkillLv % of ATK
SP cost is 10 + 2 × SkillLv.
Leveling
| Level | Damage | Cast time | SP |
|---|---|---|---|
| 1 | 225% | 1.2s | 12 |
| 2 | 300% | 1.4s | 14 |
| 3 | 375% | 1.6s | 16 |
| 4 | 450% | 1.8s | 18 |
| 5 | 525% | 2s | 20 |
| 6 | 600% | 2.2s | 22 |
| 7 | 675% | 2.4s | 24 |
| 8 | 750% | 2.6s | 26 |
| 9 | 825% | 2.8s | 28 |
| 10 | 900% | 3s | 30 |
Notes
Tracking Lv 5 unlocks Piercing Shot.