Disarm
Appearance
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Enemy |
| Element | Weapon |
| Max level | 1 |
| SP cost | 15 |
| Range | 9 cells |
| Duration | 15s |
| Catalyst | 1 Bullet |
| Weapon | Revolver or Rifle |
Disarm is a Gunslinger shot aimed at the target's limbs to leave it unable to fight properly.
Overview
Disarm is a utility shot. Against players it strips the weapon, against monsters it weakens their attack.
Mechanics
Fires a shot at the target (normal attack damage) and tries to disarm it. The success chance is 15 + 0.2 × (DEX − target DEX) percent.
- Against players, the weapon is removed and cannot be re-equipped for 15 seconds.
- Against monsters, ATK is reduced by 25% for 15 seconds.
Consumes 1 Bullet.
Notes
Disarm is learned at job change and does not use skill points.