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Cicada Skin Shedding: Difference between revisions

From Vortex Legends
wiki-sync: local -> vps 2026-07-23
Tag: Manual revert
class-wiki: Ninja balance sync (eaea6db2f)
 
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== Mechanics ==
== Mechanics ==
'''Effect:''' Grants 1 / 1 / 2 / 2 / 3 charges of automatic physical dodge by skill level.
'''Effect:''' Grants charges of automatic physical dodge.
 
'''Dodges:''' (SkillLv + 1) ÷ 2, rounded down, which gives 1 / 1 / 2 / 2 / 3 by level.
 
'''Duration:''' 10 + 10 × SkillLv seconds.
 
'''SP cost:''' 9 + 3 × SkillLv.


'''Knockback on dodge:''' every blocked physical hit pushes the ''attacker'' back 7 cells.
'''Knockback on dodge:''' every blocked physical hit pushes the ''attacker'' back 7 cells.


'''Physical only:''' only weapon-based physical attacks are evaded. Magic is not blocked, and certain skills are flagged to ignore Cicada Skin Shedding and will land normally.
'''Physical only:''' only weapon-based physical attacks are evaded. Magic is not blocked, and certain skills ignore Cicada Skin Shedding and land normally.


'''Duration:''' the buff stays active for its full duration or until all dodge charges are consumed, whichever comes first.
'''End:''' the buff stays active for its full duration or until all dodge charges are consumed, whichever comes first.


== Leveling ==
== Leveling ==
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== Notes ==
== Notes ==
* The dodge count does not increase smoothly with level — Lv1 and Lv2 both grant 1 dodge, Lv3 and Lv4 grant 2, and only Lv5 reaches 3.
* The dodge count rises every two levels: Lv1 and Lv2 grant 1 dodge, Lv3 and Lv4 grant 2, and Lv5 grants 3.
* Unlike [[Mirror Image]], the dodges here knock the attacker away.
* Unlike [[Mirror Image]], the dodges here knock the attacker away.
* If [[Mirror Image]] is also active, a single blocked hit spends one charge from each buff at the same time.


[[Category:Ninja skills]]
[[Category:Ninja skills]]
[[Category:Supportive skills]]
[[Category:Supportive skills]]

Latest revision as of 20:16, 4 October 2026

Cicada Skin Shedding
JobNinja
TypeActive (Supportive)
TargetSelf
Max level5
SP cost12 → 24
Duration20s → 60s
After-cast delay1s
RequiresFlip Tatami Lv2, Shadow Jump Lv2

Cicada Skin Shedding is an active supportive skill of the Ninja class. The Ninja leaves behind a hollow husk to take a blow in their place, dodging incoming physical attacks and flinging the attacker backward.

Overview

Cicada Skin Shedding is a self-buff that grants a set number of guaranteed dodges against physical attacks. Each time a hit is shed, the attacker is knocked back 7 cells, making the skill both a survival tool and a way to keep melee enemies at arm's length. The buff lasts until its dodges are used up or its duration expires.

Mechanics

Effect: Grants charges of automatic physical dodge.

Dodges: (SkillLv + 1) ÷ 2, rounded down, which gives 1 / 1 / 2 / 2 / 3 by level.

Duration: 10 + 10 × SkillLv seconds.

SP cost: 9 + 3 × SkillLv.

Knockback on dodge: every blocked physical hit pushes the attacker back 7 cells.

Physical only: only weapon-based physical attacks are evaded. Magic is not blocked, and certain skills ignore Cicada Skin Shedding and land normally.

End: the buff stays active for its full duration or until all dodge charges are consumed, whichever comes first.

Leveling

Level Dodges Duration SP
1 1 20s 12
2 1 30s 15
3 2 40s 18
4 2 50s 21
5 3 60s 24

Requirements

Flip Tatami Lv2 and Shadow Jump Lv2.

Notes

  • The dodge count rises every two levels: Lv1 and Lv2 grant 1 dodge, Lv3 and Lv4 grant 2, and Lv5 grants 3.
  • Unlike Mirror Image, the dodges here knock the attacker away.
  • If Mirror Image is also active, a single blocked hit spends one charge from each buff at the same time.