Cicada Skin Shedding: Difference between revisions
wiki-sync: local -> vps 2026-07-23 Tag: Manual revert |
class-wiki: Ninja balance sync (eaea6db2f) |
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== Mechanics == | == Mechanics == | ||
'''Effect:''' Grants 1 / 1 / 2 / 2 / 3 | '''Effect:''' Grants charges of automatic physical dodge. | ||
'''Dodges:''' (SkillLv + 1) ÷ 2, rounded down, which gives 1 / 1 / 2 / 2 / 3 by level. | |||
'''Duration:''' 10 + 10 × SkillLv seconds. | |||
'''SP cost:''' 9 + 3 × SkillLv. | |||
'''Knockback on dodge:''' every blocked physical hit pushes the ''attacker'' back 7 cells. | '''Knockback on dodge:''' every blocked physical hit pushes the ''attacker'' back 7 cells. | ||
'''Physical only:''' only weapon-based physical attacks are evaded. Magic is not blocked, and certain skills | '''Physical only:''' only weapon-based physical attacks are evaded. Magic is not blocked, and certain skills ignore Cicada Skin Shedding and land normally. | ||
''' | '''End:''' the buff stays active for its full duration or until all dodge charges are consumed, whichever comes first. | ||
== Leveling == | == Leveling == | ||
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== Notes == | == Notes == | ||
* The dodge count | * The dodge count rises every two levels: Lv1 and Lv2 grant 1 dodge, Lv3 and Lv4 grant 2, and Lv5 grants 3. | ||
* Unlike [[Mirror Image]], the dodges here knock the attacker away. | * Unlike [[Mirror Image]], the dodges here knock the attacker away. | ||
* If [[Mirror Image]] is also active, a single blocked hit spends one charge from each buff at the same time. | |||
[[Category:Ninja skills]] | [[Category:Ninja skills]] | ||
[[Category:Supportive skills]] | [[Category:Supportive skills]] | ||
Latest revision as of 20:16, 4 October 2026
| Job | Ninja |
|---|---|
| Type | Active (Supportive) |
| Target | Self |
| Max level | 5 |
| SP cost | 12 → 24 |
| Duration | 20s → 60s |
| After-cast delay | 1s |
| Requires | Flip Tatami Lv2, Shadow Jump Lv2 |
Cicada Skin Shedding is an active supportive skill of the Ninja class. The Ninja leaves behind a hollow husk to take a blow in their place, dodging incoming physical attacks and flinging the attacker backward.
Overview
Cicada Skin Shedding is a self-buff that grants a set number of guaranteed dodges against physical attacks. Each time a hit is shed, the attacker is knocked back 7 cells, making the skill both a survival tool and a way to keep melee enemies at arm's length. The buff lasts until its dodges are used up or its duration expires.
Mechanics
Effect: Grants charges of automatic physical dodge.
Dodges: (SkillLv + 1) ÷ 2, rounded down, which gives 1 / 1 / 2 / 2 / 3 by level.
Duration: 10 + 10 × SkillLv seconds.
SP cost: 9 + 3 × SkillLv.
Knockback on dodge: every blocked physical hit pushes the attacker back 7 cells.
Physical only: only weapon-based physical attacks are evaded. Magic is not blocked, and certain skills ignore Cicada Skin Shedding and land normally.
End: the buff stays active for its full duration or until all dodge charges are consumed, whichever comes first.
Leveling
| Level | Dodges | Duration | SP |
|---|---|---|---|
| 1 | 1 | 20s | 12 |
| 2 | 1 | 30s | 15 |
| 3 | 2 | 40s | 18 |
| 4 | 2 | 50s | 21 |
| 5 | 3 | 60s | 24 |
Requirements
Flip Tatami Lv2 and Shadow Jump Lv2.
Notes
- The dodge count rises every two levels: Lv1 and Lv2 grant 1 dodge, Lv3 and Lv4 grant 2, and Lv5 grants 3.
- Unlike Mirror Image, the dodges here knock the attacker away.
- If Mirror Image is also active, a single blocked hit spends one charge from each buff at the same time.