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Shield Charge

From Vortex Legends
Shield Charge
JobCrusader
TypeActive, Offensive
TargetEnemy
ElementWeapon
Max level5
SP cost8 → 12
Range3 cells
CatalystShield equipped
RequiresIron Skin Lv 3, Auto Guard Lv 2

Shield Charge is an offensive skill of the Crusader class that bashes a single enemy with the equipped shield, dealing physical damage with a chance to inflict Stun.

Overview

Shield Charge turns the Crusader's shield into a weapon. It is a short-range strike that scales with both skill level and the user's VIT, rewarding the high-VIT tank builds that Crusaders favour. A shield must be equipped to use it.

Mechanics

Damage formula:

  • Damage = 100 + 50 × SkillLv + 2 × VIT (% of ATK)

Additional effect:

  • Stun chance = 40 − 5 × SkillLv (%)
  • Stun duration: 5 seconds

The attack takes the element of the user's weapon. While Auto Guard is active, Shield Charge deals a flat +10% extra damage. A target left with Shattered Guard by the Paladin's Earth Drive takes a further +5% for each level of that effect.

Leveling

Higher levels raise base damage and SP cost while lowering the Stun chance, so a fully invested Shield Charge trades reliable disabling for raw damage. The VIT term means the skill's output keeps growing with the user's stat investment regardless of level.

Requirements

A shield must be equipped to cast Shield Charge.

Notes

Shield Charge can be copied by Plagiarism and Reproduce. It needs Iron Skin level 3 and Auto Guard level 2, opens Shield Boomerang at level 2, and at level 5 it unlocks the Paladin's Earth Drive.