Jump to content

Search results

  • <tr><th style="text-align:left">Job</th><td>Stalker</td></tr> ...ion while still able to move around. It is a toggle: it stays on until the Stalker turns it off, is revealed, or runs out of SP. Staying hidden gradually gran ...
    3 KB (399 words) - 23:23, 13 July 2026
  • <tr><th style="text-align:left">Job</th><td>Stalker</td></tr> ...fight with a light one-handed weapon. It suits the fast dagger builds the Stalker is built around. ...
    2 KB (308 words) - 23:23, 13 July 2026
  • <tr><th style="text-align:left">Job</th><td>Stalker</td></tr> ...turned into real conditions on the victim. The attack hits harder when the Stalker launches it from Hiding. ...
    3 KB (495 words) - 23:23, 13 July 2026
  • <tr><th style="text-align:left">Job</th><td>Stalker</td></tr> '''Fake Ailment''' makes the Stalker feign a random status ailment on themselves. The condition is purely a disg ...
    2 KB (368 words) - 23:23, 13 July 2026
  • <tr><th style="text-align:left">Job</th><td>Stalker</td></tr> ...have a chance to cast the bound spell for free, letting a melee or ranged Stalker weave stolen magic into ordinary fighting. ...
    3 KB (438 words) - 23:23, 13 July 2026
  • = Stalker = ...to real ones, and grinding down anyone already suffering. A set of utility skills, from stolen magic to improved stealth, rounds out the kit. ...
    7 KB (1,187 words) - 21:20, 24 July 2026
  • <tr><th style="text-align:left">Job</th><td>Stalker</td></tr> ...mor and headgear all at once. It folds the Rogue's four separate divesting skills into a single strike, leaving a player target unable to fight or defend pro ...
    3 KB (421 words) - 23:23, 13 July 2026
  • <tr><th style="text-align:left">Job</th><td>Stalker</td></tr> '''Reject Sword''' places a defensive counter on the Stalker. While it is active, melee attacks from enemies wielding a dagger or sword ...
    2 KB (368 words) - 23:23, 13 July 2026
  • <tr><th style="text-align:left">Job</th><td>Stalker</td></tr> Aggravate is designed as a finisher for the Stalker's ailment game. On its own it lands a modest number of hits, but against a ...
    3 KB (464 words) - 23:23, 13 July 2026
  • [[Category:Acolyte skills]] [[Category:Active skills]] ...
    2 KB (254 words) - 09:46, 23 July 2026
  • ...playable '''job classes''' on Vortex Legends &#x2014; their roles, stats, skills and recommended builds. ...; Champion &middot; Whitesmith<br>Creator &middot; Assassin Cross &middot; Stalker</div> ...
    4 KB (620 words) - 09:45, 23 July 2026
  • ...rms of the [[Second Classes]], gained after rebirth. They keep all earlier skills and gain powerful new ones. * '''[[Stalker]]''' — divestment, skill-copying and shadow ambush. ...
    2 KB (226 words) - 21:15, 24 July 2026
  • ...eft of technique. Cast on another player, it copies one of their offensive skills for the Rogue's own use. The copy stays until a different skill is stolen. ...gets another player and lets the Rogue learn one of the copyable offensive skills that player knows. The stolen skill is added to the Rogue's own list and ca ...
    3 KB (426 words) - 09:52, 23 July 2026
  • ...way before the counterattack lands. A Rogue eventually advances into the [[Stalker]]. ...ost iconic trick: cast it on another player to copy one of their offensive skills and add it to your own arsenal. The copied skill stays with you until you s ...
    17 KB (2,795 words) - 21:20, 24 July 2026
  • ...</code>. It is available on the beta environment only, for [[Rogue]] and [[Stalker]] characters who have learned [[Plagiarism]]: it opens a menu of every copy * Improved the PvP logging of healing skills such as [[Sanctuary]] and [[Vitality Serum]]. ...
    3 KB (479 words) - 12:20, 22 July 2026