Spear of Ice
Appearance
| Job | Ninja |
|---|---|
| Type | Offensive (Magic) |
| Target | Enemy |
| Element | Water |
| Max level | 10 |
| SP cost | 15 → 42 |
| Range | 9 cells |
| Hits | 3 → 12 |
| Cast time | 0.5s → 5s |
| Requires | Ninpou Training Lv1 |
Spear of Ice hurls a volley of ice spears at a single enemy. Each spear deals Water magic damage.
Overview
Spear of Ice is the first skill of the Ninja's Water magic line. It throws several spears in one cast, and each level adds one more spear. It needs no catalyst, which makes it the Ninja's steady single-target Water spell. It also benefits from Thermal Haze after a Fire spell.
Mechanics
Damage formula: Damage per spear = 70% MATK. Number of spears = 2 + SkillLv.
Total damage: 70 × (2 + SkillLv) (% of MATK), from 210% at Lv1 to 840% at Lv10.
- SP cost: 12 + 3 × SkillLv.
- Cast time: 0.5 × SkillLv seconds. The cast can be interrupted.
- Thermal Haze bonus: if the target carries the Ninja's own Thermal Haze mark, the damage is multiplied by 1 + (10 + 6 × Thermal Haze Lv) ÷ 100.
- If the Ninja has learned Hydro Gale, the target is marked by it on hit.
Leveling
| Level | Spears | Total damage (% MATK) | Cast time | SP cost |
|---|---|---|---|---|
| 1 | 3 | 210% | 0.5s | 15 |
| 2 | 4 | 280% | 1.0s | 18 |
| 3 | 5 | 350% | 1.5s | 21 |
| 4 | 6 | 420% | 2.0s | 24 |
| 5 | 7 | 490% | 2.5s | 27 |
| 6 | 8 | 560% | 3.0s | 30 |
| 7 | 9 | 630% | 3.5s | 33 |
| 8 | 10 | 700% | 4.0s | 36 |
| 9 | 11 | 770% | 4.5s | 39 |
| 10 | 12 | 840% | 5.0s | 42 |
Requirements
- Ninpou Training Lv1
Catalysts
- None
Notes
- All spears strike the same target. The skill does not splash.
- Spear of Ice Lv5 unlocks Hidden Water and is also needed for Hydro Gale.