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Death Mark

From Vortex Legends
Revision as of 16:49, 20 July 2026 by Admin (talk | contribs) (class-wiki: remove Requirements section)
Death Mark
JobNinja
TypeOffensive (Debuff)
TargetEnemy
Max level10
SP cost40
Range9
Cooldown10s
Duration5s
Catalyst1 Shadow Orb
RequiresKenpou Training Lv3, Tsugari Lv5

Death Mark brands an enemy and turns all of the ninja's physical damage over the next few seconds into a single delayed detonation.

Overview

Death Mark is the payoff of the Ninja melee line. It places a 5-second mark on a target that silently records every point of physical damage the ninja deals to it. When the mark expires, a fraction of all stored damage is unleashed at once, and the ninja recovers HP from the blow. Casting it costs a portion of the ninja's own maximum HP.

Mechanics

On cast, the ninja sacrifices 20% of maximum HP and marks the target for 5 seconds. During that window, all physical damage the ninja and their skills deal is stored on the mark.

Final damage: Stored damage × (0.12 × SkillLv)

Leveling

Level Stored-damage multiplier SP cost
1 ×0.12 40
2 ×0.24 40
3 ×0.36 40
4 ×0.48 40
5 ×0.60 40
6 ×0.72 40
7 ×0.84 40
8 ×0.96 40
9 ×1.08 40
10 ×1.20 40

Catalysts

  • 1 Shadow Orb

Notes

  • Casting Death Mark immediately drains 20% of the ninja's maximum HP: keep your health buffer in mind before applying the mark.
  • Maximize stored damage during the 5-second window with a fast burst rotation (Shadow SlashTsugari) to make the expiry strike hit hardest.
  • The self-heal on expiry scales with the final damage, so a heavy burst can offset the HP cost.