Second Classes: Difference between revisions
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== Thief line == | == Thief line == | ||
* '''[[Rogue]]''' — stealth ambush, larceny and divestment, and bow versatility. | * '''[[Rogue]]''' — stealth ambush, larceny and divestment, and bow versatility. | ||
* Assassin '' | * '''[[Assassin]]''' — Katar burst and stealth, with a Venom Master poison line; the Thief's raw-damage advancement. | ||
== See also == | == See also == | ||
Revision as of 23:20, 19 July 2026
Second Classes are the job advancements from the First Classes. Each first class can advance into one of two second classes.
Archer line
- Hunter — traps, falcon and ranged burst.
- Bard — support performer; songs, shouts and instrument techniques that buff the party and disable enemies.
- Dancer — support performer; dances and whip-thrown arrows that buff allies and cripple enemies from within the group.
Acolyte line
- Monk — ki-powered fighter; spirit spheres, combos, and Steel Body.
- Priest — cornerstone healer; strong heals, protective buffs, holy magic, resurrection and status cleansing.
Mage line
- Sage — versatile battle-scholar; elemental endows, ground fields, magic manipulation and auto-cast.
- Wizard — offensive elemental nuker; meteors, blizzards and storms, with a Tempest, Frost and Fire branch system.
Merchant line
- Alchemist — potion-craft, bombs and acids, homunculi and carnivorous plant summons.
- Blacksmith (pending)
Swordman line
- Knight — aggressive sword and spear fighter; mounted combat, Bowling Bash, and Brandish Spear.
- Crusader — holy knight; shield tank, spear and holy-cross damage, and party support, with a Tank / DPS / Support branch system.
Thief line
- Rogue — stealth ambush, larceny and divestment, and bow versatility.
- Assassin — Katar burst and stealth, with a Venom Master poison line; the Thief's raw-damage advancement.