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class-wiki: Rogue/Stalker migration (1:1 vs live code)
 
class-wiki: Stalker groups (Debuffer, Utility)
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= Stalker =
= Stalker =


'''Stalker''' is the transcendent (rebirth) advancement of the [[Rogue]]. Where the Rogue learned to steal, strip and stalk, the Stalker perfects those crafts into a single, ruthless discipline: a master of divestment, skill-copying and shadow ambush. Stalkers pull enemies apart piece by piece, turn their own feigned afflictions into real ones, borrow the magic of every class they have watched, and vanish before a counterattack can land.
'''Stalker''' is the transcendent (rebirth) advancement of the [[Rogue]]. Where the Rogue learned to steal, strip and stalk, the Stalker perfects those crafts into a single, ruthless discipline built around tearing an enemy apart: stripping their gear, turning feigned afflictions into real ones, and grinding down anyone already suffering. A set of utility skills, from stolen magic to improved stealth, rounds out the kit.


The Stalker keeps everything the Rogue and Thief lines teach, then layers on tools for controlling a fight rather than simply winning the exchange. A skilled Stalker chooses when to strip a foe bare, when to poison the well with false ailments, and when to slip away and reappear elsewhere.
The Stalker keeps everything the Rogue and Thief lines teach, then layers on tools for controlling a fight rather than simply winning the exchange. A skilled Stalker chooses when to strip a foe bare, when to poison the well with false ailments, and when to slip away and reappear elsewhere.


== Ailment tactics ==
== Debuffer ==
=== Fake Ailment ===
=== Fake Ailment ===
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
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<br style="clear:both"/>
<br style="clear:both"/>


== Shadow ==
=== Full Strip ===
=== Shadow Spell ===
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Shadow Spell</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Full Strip</caption>
<tr><th style="text-align:left">Job</th><td>Stalker</td></tr>
<tr><th style="text-align:left">Job</th><td>Stalker</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
<tr><th style="text-align:left">Target</th><td>Self</td></tr>
<tr><th style="text-align:left">Target</th><td>Enemy</td></tr>
<tr><th style="text-align:left">Max level</th><td>5</td></tr>
<tr><th style="text-align:left">Max level</th><td>3</td></tr>
</table>
</table>
Shadow Spell binds a magic skill the Stalker has copied through Plagiarism and readies it for automatic casting. While active, the Stalker's weapon attacks have a chance to unleash the bound spell for free, turning ordinary melee or ranged fighting into a steady stream of stolen magic. → '''[[Shadow Spell]]'''
Full Strip tears a target's weapon, shield, armor and headgear away in a single motion, leaving them exposed. Against monsters it instead saps their combat stats. It is the culmination of the Rogue's individual divesting skills, folding all four strips into one strike. → '''[[Full Strip]]'''
<br style="clear:both"/>
<br style="clear:both"/>


== Larceny ==
== Utility ==
=== Full Strip ===
=== Shadow Spell ===
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Full Strip</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Shadow Spell</caption>
<tr><th style="text-align:left">Job</th><td>Stalker</td></tr>
<tr><th style="text-align:left">Job</th><td>Stalker</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
<tr><th style="text-align:left">Type</th><td>Active</td></tr>
<tr><th style="text-align:left">Target</th><td>Enemy</td></tr>
<tr><th style="text-align:left">Target</th><td>Self</td></tr>
<tr><th style="text-align:left">Max level</th><td>3</td></tr>
<tr><th style="text-align:left">Max level</th><td>5</td></tr>
</table>
</table>
Full Strip tears a target's weapon, shield, armor and headgear away in a single motion, leaving them exposed. Against monsters it instead saps their combat stats. It is the culmination of the Rogue's individual divesting skills, folding all four strips into one strike. → '''[[Full Strip]]'''
Shadow Spell binds a magic skill the Stalker has copied through Plagiarism and readies it for automatic casting. While active, the Stalker's weapon attacks have a chance to unleash the bound spell for free, turning ordinary melee or ranged fighting into a steady stream of stolen magic. → '''[[Shadow Spell]]'''
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<br style="clear:both"/>


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<br style="clear:both"/>


== Stealth ==
=== Stealth ===
=== Stealth ===
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== Weapon mastery ==
=== One-Hand Quicken ===
=== One-Hand Quicken ===
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">

Revision as of 23:34, 13 July 2026

Stalker

Stalker is the transcendent (rebirth) advancement of the Rogue. Where the Rogue learned to steal, strip and stalk, the Stalker perfects those crafts into a single, ruthless discipline built around tearing an enemy apart: stripping their gear, turning feigned afflictions into real ones, and grinding down anyone already suffering. A set of utility skills, from stolen magic to improved stealth, rounds out the kit.

The Stalker keeps everything the Rogue and Thief lines teach, then layers on tools for controlling a fight rather than simply winning the exchange. A skilled Stalker chooses when to strip a foe bare, when to poison the well with false ailments, and when to slip away and reappear elsewhere.

Debuffer

Fake Ailment

Fake Ailment
JobStalker
TypeActive
TargetSelf
Max level1

Fake Ailment lets the Stalker feign a random status ailment on themselves. The effect is purely cosmetic and changes nothing on its own, but it sets up Foul Play: when that skill lands, each feigned ailment becomes the real thing on the victim. It is the opening move of the Stalker's ailment-transfer game. → Fake Ailment

Foul Play

Foul Play
JobStalker
TypeOffensive
TargetEnemy
ElementWeapon
Max level5

Foul Play is a close-range strike that offloads every status ailment the Stalker is carrying onto the target and wipes them clean from the caster. Ailments faked with Fake Ailment become genuine on the victim, letting a Stalker weaponise conditions they never truly suffered. It hits harder when launched straight out of Hiding and cannot be interrupted once the blow begins. → Foul Play

Aggravate

Aggravate
JobStalker
TypeOffensive
TargetEnemy
ElementWeapon
Max level1

Aggravate is a flurry of blows that grows more punishing the more status ailments and stripped-gear effects already burden the target, and it always connects regardless of the enemy's Flee. When the target is sufficiently afflicted, the assault consumes those conditions to leave behind Toxic Shock, a lingering slow that also weakens the enemy's attack and defense. → Aggravate

Full Strip

Full Strip
JobStalker
TypeActive
TargetEnemy
Max level3

Full Strip tears a target's weapon, shield, armor and headgear away in a single motion, leaving them exposed. Against monsters it instead saps their combat stats. It is the culmination of the Rogue's individual divesting skills, folding all four strips into one strike. → Full Strip

Utility

Shadow Spell

Shadow Spell
JobStalker
TypeActive
TargetSelf
Max level5

Shadow Spell binds a magic skill the Stalker has copied through Plagiarism and readies it for automatic casting. While active, the Stalker's weapon attacks have a chance to unleash the bound spell for free, turning ordinary melee or ranged fighting into a steady stream of stolen magic. → Shadow Spell

Reject Sword

Reject Sword
JobStalker
TypeActive
TargetSelf
Max level5

Reject Sword sets a defensive stance against blade-wielding attackers. While it holds, melee blows from sword and dagger users are partly turned back on their owner, punishing anyone who closes in with steel. → Reject Sword

Stealth

Stealth
JobStalker
TypeActive
TargetSelf
Max level5

Stealth lets the Stalker melt out of sight, becoming undetectable by ordinary means while still moving freely. Staying hidden gradually sharpens the Stalker's body, granting bonus strength and agility, at the cost of a steady trickle of SP. → Stealth

One-Hand Quicken

One-Hand Quicken
JobStalker
TypeActive
TargetSelf
Max level5

One-Hand Quicken sharpens the Stalker's handling of a one-handed weapon, speeding up their strikes and improving their evasion for a time. It rewards the light, fast dagger builds the class is built around. → One-Hand Quicken

Inherited skills

The Stalker keeps all Rogue and Thief skills.

Advancement

The Stalker is the final rebirth class of the Rogue line and has no further advancement.

See also