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Raid

From Vortex Legends
Raid
JobRogue
TypeOffensive
TargetSelf (area)
ElementWeapon
Max level5
SP cost15
Splash7×7 area
After-cast delay0.5s
RequiresGangster's Paradise 3

Raid (also known as Sightless Mind) is a self-centered burst that batters every enemy around the Rogue and leaves them exposed to follow-up damage. It can be cast from Hiding, which greatly increases its disorienting effect.

Overview

Sightless Mind strikes all enemies in a 7×7 area centered on the Rogue with one powerful weapon-element blow. Beyond the raw damage, each target it hits is marked to take additional physical damage for a short time, setting up the Rogue's own combos or an ally's burst. It can also stun or blind the enemies caught in it. Using it ends the Rogue's Hiding.

Mechanics

Every enemy in the splash takes a single hit of weapon-element physical damage.

Damage formula: 200 + 40 × SkillLv (% of ATK)

Each target may then be afflicted with either Stun or Blind (one or the other, decided at random). The chance is 10% normally, and higher when the skill is cast from Hiding:

Ailment chance from Hiding: 10 + 5 × SkillLv (%)

In addition, every target hit takes +10% physical damage for 10 seconds. This mark applies to normal monsters, players and bosses alike. After the skill resolves the Rogue's Hiding is cancelled.

Leveling

Level Damage Stun/Blind from Hiding Damage-taken mark SP
1 240% 15% +10% / 10s 15
2 280% 20% +10% / 10s 15
3 320% 25% +10% / 10s 15
4 360% 30% +10% / 10s 15
5 400% 35% +10% / 10s 15

Outside Hiding the Stun/Blind chance is a flat 10% at every level.

Notes

Sightless Mind is the Rogue's main area attack and a strong opener from Hiding, where its ailment chance is highest. The damage-taken mark it leaves behind makes it a good way to soften a pack before the Rogue or its party focuses a target. It becomes available after training Gangster's Paradise.