Frost Nova
| Job | Wizard |
|---|---|
| Type | Offensive (Magic) |
| Target | Self (area) |
| Element | Water |
| Max level | 5 |
| SP cost | 45 / 43 / 41 / 39 / 37 |
| Cast time | 6 / 6 / 5.5 / 5.5 / 5 (sec) |
| After-cast delay | 1 (sec) |
| Area | 7×7 cells |
| Requires | Ice Wall Lv 1 |
Frost Nova erupts a ring of frost around the caster, striking and freezing every enemy in a 7×7 area at once.
Overview
Frost Nova is the offensive payoff of the Frost (Water) branch at Wizard tier. It is a custom version of the classic skill with an enlarged 7×7 burst, trading a long cast time for heavy area control: a single button that both damages and locks down a crowd of enemies. Maxing it unlocks the High Wizard skill Ice Block.
Mechanics
The burst is centered on the caster and hits all enemies within the 7×7 area.
Damage formula: Damage = (100 + 10 × SkillLv) × 2 ÷ 3 (% of MATK), roughly 73% at Level 1 rising to 100% at Level 5.
Each enemy hit can also be Frozen. For a player caster the chance is 33 + 5 × SkillLv % (38% at Level 1 to 58% at Level 5), and the Frozen state lasts 1.5 / 3 / 4.5 / 6 / 7.5 seconds by level. Unlike the chilling Freezing from Frostbite, this is the hard Frozen state, which immobilizes the target completely.
The long cast time means Frost Nova is best opened from safety or after setup such as Ice Wall or Safety Wall.
Leveling
| Level | Damage (% MATK) | Freeze chance | Freeze duration (sec) | Cast time (sec) | SP |
|---|---|---|---|---|---|
| 1 | 73 | 38% | 1.5 | 6.0 | 45 |
| 2 | 80 | 43% | 3.0 | 6.0 | 43 |
| 3 | 87 | 48% | 4.5 | 5.5 | 41 |
| 4 | 93 | 53% | 6.0 | 5.5 | 39 |
| 5 | 100 | 58% | 7.5 | 5.0 | 37 |
Notes
- Frozen enemies are held in place, setting up follow-up nukes from the caster or party.