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Frost Nova

From Vortex Legends
Frost Nova
JobWizard
TypeOffensive (Magic)
TargetSelf (area)
ElementWater
Max level5
SP cost36 (all levels)
Cast time2.4 / 2.2 / 2.0 / 1.8 / 1.6 s
After-cast delay1 s
Area7×7 cells
DurationFreeze 10 s
RequiresIce Wall Lv 1

Frost Nova bursts a ring of frost around the caster that damages and can freeze every nearby enemy in place, opening room to escape or reposition.

Overview

Frost Nova is the crowd-control and escape tool at the heart of the Frost (Water) branch. This is a custom version of the classic skill, with an enlarged 7×7 area, a flat SP cost, and a much shorter cast time. Its value lies in lockdown rather than raw damage: freezing the enemies around the caster lets a fragile Wizard buy space and time, peel a crowd off an ally, or break free of a bad position. Learning it to Level 3 unlocks the High Wizard skill Ice Block.

Mechanics

The spell is centered on the caster and covers a 7×7 cell area. Every enemy inside takes Water-property magic damage and rolls independently for Freeze.

  • Damage: (100 + 25 × SkillLv)% MATK
  • Freeze chance: (30 + 10 × SkillLv)%
  • Freeze duration: 10 seconds at every level

Skill level raises both the damage and the freeze chance, while SP cost stays at 36 and freeze duration stays at 10 seconds. Higher levels also cast faster. Frozen enemies cannot move or act until the freeze ends or is broken.

Leveling

Level Damage (% MATK) Freeze chance Freeze duration Cast time SP
1 125 40% 10 s 2.4 s 36
2 150 50% 10 s 2.2 s 36
3 175 60% 10 s 2.0 s 36
4 200 70% 10 s 1.8 s 36
5 225 80% 10 s 1.6 s 36

Notes

  • The area is always centered on the caster; there is no target cell to aim at.
  • The mass freeze buys space and time to escape, reposition, or peel enemies off an ally, rather than to set up burst damage.
  • Level 3 is the requirement for Ice Block.
  • This skill can be copied by classes with Plagiarism or Reproduce.