Tsugari
Appearance
| Job | Ninja |
|---|---|
| Type | Offensive (Melee, AoE) |
| Target | Enemy (5x5 splash) |
| Element | Weapon |
| Max level | 5 |
| SP cost | 12 – 20 (by level) |
| Range | 1 |
| Hits | 2 |
| Cooldown | 0.7s |
| Requires | Kenpou Training Lv2, Shadow Slash Lv5 |
Tsugari is a fast, high-crit melee sweep that strikes every enemy around the ninja twice.
Overview
Tsugari is the melee line's spender. It hits all enemies in a 5x5 area twice per cast, with a greatly increased critical chance, and consumes the Shadow Slash buff for a large damage boost. Its short 0.7-second cooldown makes it a strong repeatable AoE finisher.
Mechanics
The ninja performs a sweeping strike that lands two hits on every enemy within a 5x5 area centered on the ninja.
Damage formula: Damage per hit = (125 + 50 × SkillLv)% ATK
- +50% critical chance on every hit of this skill.
- If a Shadow Slash buff is active, Tsugari deals +30% total damage (+60% if Ninja Aura is also active). The buff is consumed on cast.
- Each hit feeds Death Mark, adding to the stored physical damage on a marked enemy.
Leveling
| Level | Damage per hit (% ATK) | SP cost |
|---|---|---|
| 1 | 175% | 12 |
| 2 | 225% | 14 |
| 3 | 275% | 16 |
| 4 | 325% | 18 |
| 5 | 375% | 20 |
Requirements
- Kenpou Training Lv2
- Shadow Slash Lv5
Notes
- The intended rotation is Shadow Slash → Tsugari, so the +30% (or +60% under Ninja Aura) buff is always consumed by a hit.
- Because both hits land on every target in the 5x5 area, Tsugari is the Ninja's primary melee AoE clear.