Raging Fire Dragon: Difference between revisions
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<tr><th style="text-align:left">Job</th><td>[[Ninja]]</td></tr> | <tr><th style="text-align:left">Job</th><td>[[Ninja]]</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Offensive (Magic)</td></tr> | <tr><th style="text-align:left">Type</th><td>Offensive (Magic)</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Enemy (5x5 | <tr><th style="text-align:left">Target</th><td>Enemy (5x5 area around the target)</td></tr> | ||
<tr><th style="text-align:left">Element</th><td>Fire</td></tr> | <tr><th style="text-align:left">Element</th><td>Fire</td></tr> | ||
<tr><th style="text-align:left">Max level</th><td>5</td></tr> | <tr><th style="text-align:left">Max level</th><td>5</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td>20 → 40</td></tr> | <tr><th style="text-align:left">SP cost</th><td>20 → 40</td></tr> | ||
<tr><th style="text-align:left">Range</th><td>9</td></tr> | <tr><th style="text-align:left">Range</th><td>9 cells</td></tr> | ||
<tr><th style="text-align:left">Hits</th><td>3</td></tr> | <tr><th style="text-align:left">Hits</th><td>3</td></tr> | ||
<tr><th style="text-align:left">Cast time</th><td>1.4s → 3s</td></tr> | <tr><th style="text-align:left">Cast time</th><td>1.4s → 3s</td></tr> | ||
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<tr><th style="text-align:left">Requires</th><td>[[Crimson Fire Formation]] Lv5</td></tr> | <tr><th style="text-align:left">Requires</th><td>[[Crimson Fire Formation]] Lv5</td></tr> | ||
</table> | </table> | ||
'''Raging Fire Dragon''' summons a dragon of flame that crashes down around the chosen enemy. Every enemy in a 5x5 area takes heavy Fire magic damage in three hits. | |||
'''Raging Fire Dragon''' summons a dragon of flame that | |||
== Overview == | == Overview == | ||
Raging Fire Dragon is the strongest spell of the Ninja's Fire line. It is cast on an enemy, and the dragon strikes the 5x5 area around that enemy. The damage is shown as three hits, but the total does not depend on the hit count. | |||
== Mechanics == | == Mechanics == | ||
'''Damage formula:''' Total damage = 150 + 150 × SkillLv (% of MATK), split over 3 hits. | |||
'''Damage formula:''' | |||
The | * '''SP cost:''' 15 + 5 × SkillLv. | ||
* '''Cast time:''' 1 + 0.4 × SkillLv seconds. The cast can be interrupted. | |||
* '''After-cast delay:''' 0.5 + 0.3 × SkillLv seconds. | |||
* If the Ninja has learned [[Thermal Haze]], every enemy hit is marked with the haze. | |||
* If the selected enemy carries the Ninja's own [[Combustion Gale]] mark, the cast time is reduced. | |||
== Leveling == | == Leveling == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Total damage (MATK) !! Cast time !! After-cast delay !! SP | ! Level !! Total damage (% MATK) !! Cast time !! After-cast delay !! SP cost | ||
|- | |- | ||
| 1 || 300% || 1.4s || 0.8s || 20 | | 1 || 300% || 1.4s || 0.8s || 20 | ||
| Line 49: | Line 50: | ||
== Notes == | == Notes == | ||
* | * Raging Fire Dragon Lv3 is needed for [[Combustion Gale]]. | ||
* | * Because it hits a whole area, it can apply [[Thermal Haze]] to a group of enemies before a Water follow-up such as [[Ice Meteor]]. | ||
[[Category:Ninja skills]] | [[Category:Ninja skills]] | ||
[[Category:Offensive skills]] | [[Category:Offensive skills]] | ||
[[Category:Active skills]] | [[Category:Active skills]] | ||
Latest revision as of 20:17, 4 October 2026
| Job | Ninja |
|---|---|
| Type | Offensive (Magic) |
| Target | Enemy (5x5 area around the target) |
| Element | Fire |
| Max level | 5 |
| SP cost | 20 → 40 |
| Range | 9 cells |
| Hits | 3 |
| Cast time | 1.4s → 3s |
| After-cast delay | 0.8s → 2s |
| Catalyst | 1 Flame Stone |
| Requires | Crimson Fire Formation Lv5 |
Raging Fire Dragon summons a dragon of flame that crashes down around the chosen enemy. Every enemy in a 5x5 area takes heavy Fire magic damage in three hits.
Overview
Raging Fire Dragon is the strongest spell of the Ninja's Fire line. It is cast on an enemy, and the dragon strikes the 5x5 area around that enemy. The damage is shown as three hits, but the total does not depend on the hit count.
Mechanics
Damage formula: Total damage = 150 + 150 × SkillLv (% of MATK), split over 3 hits.
- SP cost: 15 + 5 × SkillLv.
- Cast time: 1 + 0.4 × SkillLv seconds. The cast can be interrupted.
- After-cast delay: 0.5 + 0.3 × SkillLv seconds.
- If the Ninja has learned Thermal Haze, every enemy hit is marked with the haze.
- If the selected enemy carries the Ninja's own Combustion Gale mark, the cast time is reduced.
Leveling
| Level | Total damage (% MATK) | Cast time | After-cast delay | SP cost |
|---|---|---|---|---|
| 1 | 300% | 1.4s | 0.8s | 20 |
| 2 | 450% | 1.8s | 1.1s | 25 |
| 3 | 600% | 2.2s | 1.4s | 30 |
| 4 | 750% | 2.6s | 1.7s | 35 |
| 5 | 900% | 3.0s | 2.0s | 40 |
Requirements
Catalysts
- 1 Flame Stone
Notes
- Raging Fire Dragon Lv3 is needed for Combustion Gale.
- Because it hits a whole area, it can apply Thermal Haze to a group of enemies before a Water follow-up such as Ice Meteor.