Crimson Fire Petal: Difference between revisions
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<tr><th style="text-align:left">Element</th><td>Fire</td></tr> | <tr><th style="text-align:left">Element</th><td>Fire</td></tr> | ||
<tr><th style="text-align:left">Max level</th><td>10</td></tr> | <tr><th style="text-align:left">Max level</th><td>10</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td>18 | <tr><th style="text-align:left">SP cost</th><td>18 → 36</td></tr> | ||
<tr><th style="text-align:left">Range</th><td>9</td></tr> | <tr><th style="text-align:left">Range</th><td>9 cells</td></tr> | ||
<tr><th style="text-align:left">Hits</th><td> | <tr><th style="text-align:left">Hits</th><td>1 → 10</td></tr> | ||
<tr><th style="text-align:left">Cast time</th><td>0. | <tr><th style="text-align:left">Cast time</th><td>0.5s → 5s</td></tr> | ||
<tr><th style="text-align:left">Requires</th><td>[[Ninpou Training]] Lv1</td></tr> | <tr><th style="text-align:left">Requires</th><td>[[Ninpou Training]] Lv1</td></tr> | ||
</table> | </table> | ||
'''Crimson Fire Petal''' is the Ninja's entry-level Fire spell. It scatters burning petals over a single enemy, striking once per skill level. | |||
'''Crimson Fire Petal''' is the Ninja's entry-level Fire spell | |||
== Overview == | == Overview == | ||
Crimson Fire Petal | Crimson Fire Petal opens the Ninja's Fire magic line. Each cast launches a flurry of fire petals at one enemy, and every skill level adds one more hit. Cast time grows with the level, so higher levels trade speed for a larger burst. It is also the main way to apply [[Thermal Haze]] on a single target before switching to Water magic. | ||
== Mechanics == | == Mechanics == | ||
'''Damage formula:''' Damage per hit = 90% MATK. Number of hits = SkillLv. | |||
''' | '''Total damage:''' 90 × SkillLv (% of MATK), from 90% at Lv1 to 900% at Lv10. | ||
* ''' | * '''SP cost:''' 16 + 2 × SkillLv. | ||
* '''Cast time | * '''Cast time:''' 0.5 × SkillLv seconds. The cast can be interrupted. | ||
* If the Ninja has learned [[Thermal Haze]], every hit marks the target with the haze. | |||
* If the target carries the Ninja's own [[Combustion Gale]] mark, the cast time of this skill is reduced. | |||
== Leveling == | == Leveling == | ||
| Line 30: | Line 31: | ||
! Level !! Hits !! Total damage (% MATK) !! Cast time !! SP cost | ! Level !! Hits !! Total damage (% MATK) !! Cast time !! SP cost | ||
|- | |- | ||
| 1 || 1 || 90% || 0. | | 1 || 1 || 90% || 0.5s || 18 | ||
|- | |- | ||
| 2 || 2 || 180% || 1. | | 2 || 2 || 180% || 1.0s || 20 | ||
|- | |- | ||
| 3 || 3 || 270% || 1. | | 3 || 3 || 270% || 1.5s || 22 | ||
|- | |- | ||
| 4 || 4 || 360% || 2. | | 4 || 4 || 360% || 2.0s || 24 | ||
|- | |- | ||
| 5 || 5 || 450% || | | 5 || 5 || 450% || 2.5s || 26 | ||
|- | |- | ||
| 6 || 6 || 540% || 3. | | 6 || 6 || 540% || 3.0s || 28 | ||
|- | |- | ||
| 7 || 7 || 630% || | | 7 || 7 || 630% || 3.5s || 30 | ||
|- | |- | ||
| 8 || 8 || 720% || 4. | | 8 || 8 || 720% || 4.0s || 32 | ||
|- | |- | ||
| 9 || 9 || 810% || | | 9 || 9 || 810% || 4.5s || 34 | ||
|- | |- | ||
| 10 || 10 || 900% || | | 10 || 10 || 900% || 5.0s || 36 | ||
|} | |} | ||
== Requirements == | |||
* [[Ninpou Training]] Lv1 | |||
== Notes == | == Notes == | ||
* As a Fire | * As a Fire spell, its damage depends on the target's resistance to Fire. | ||
* | * Crimson Fire Petal Lv5 unlocks [[Crimson Fire Formation]] and is also needed for [[Thermal Haze]]. | ||
* Low levels cast quickly and are a cheap way to refresh [[Thermal Haze]] on a target. | |||
[[Category:Ninja skills]] | [[Category:Ninja skills]] | ||
[[Category:Offensive skills]] | [[Category:Offensive skills]] | ||
Latest revision as of 20:16, 4 October 2026
| Job | Ninja |
|---|---|
| Type | Offensive (Magic) |
| Target | Enemy |
| Element | Fire |
| Max level | 10 |
| SP cost | 18 → 36 |
| Range | 9 cells |
| Hits | 1 → 10 |
| Cast time | 0.5s → 5s |
| Requires | Ninpou Training Lv1 |
Crimson Fire Petal is the Ninja's entry-level Fire spell. It scatters burning petals over a single enemy, striking once per skill level.
Overview
Crimson Fire Petal opens the Ninja's Fire magic line. Each cast launches a flurry of fire petals at one enemy, and every skill level adds one more hit. Cast time grows with the level, so higher levels trade speed for a larger burst. It is also the main way to apply Thermal Haze on a single target before switching to Water magic.
Mechanics
Damage formula: Damage per hit = 90% MATK. Number of hits = SkillLv.
Total damage: 90 × SkillLv (% of MATK), from 90% at Lv1 to 900% at Lv10.
- SP cost: 16 + 2 × SkillLv.
- Cast time: 0.5 × SkillLv seconds. The cast can be interrupted.
- If the Ninja has learned Thermal Haze, every hit marks the target with the haze.
- If the target carries the Ninja's own Combustion Gale mark, the cast time of this skill is reduced.
Leveling
| Level | Hits | Total damage (% MATK) | Cast time | SP cost |
|---|---|---|---|---|
| 1 | 1 | 90% | 0.5s | 18 |
| 2 | 2 | 180% | 1.0s | 20 |
| 3 | 3 | 270% | 1.5s | 22 |
| 4 | 4 | 360% | 2.0s | 24 |
| 5 | 5 | 450% | 2.5s | 26 |
| 6 | 6 | 540% | 3.0s | 28 |
| 7 | 7 | 630% | 3.5s | 30 |
| 8 | 8 | 720% | 4.0s | 32 |
| 9 | 9 | 810% | 4.5s | 34 |
| 10 | 10 | 900% | 5.0s | 36 |
Requirements
- Ninpou Training Lv1
Notes
- As a Fire spell, its damage depends on the target's resistance to Fire.
- Crimson Fire Petal Lv5 unlocks Crimson Fire Formation and is also needed for Thermal Haze.
- Low levels cast quickly and are a cheap way to refresh Thermal Haze on a target.