Wink of Charm
Appearance
| Job | Dancer |
|---|---|
| Type | Offensive, physical |
| Target | Enemy |
| Element | Weapon |
| Max level | 5 |
| SP cost | 12 → 20 |
| Range | 9 |
| Cast time | 0.5s |
| Cooldown | 2s |
| Duration | Confusion 10s |
| Catalyst | Whip |
Overview
Wink of Charm distracts a foe with a seductive wink and follows it with a fast, powerful strike. The blow scales with the Dancer's Agility and can leave the target Confused. Unlike most charm effects, it works on any race and even on Boss monsters.
Mechanics
The hit is physical and its power grows with the Dancer's Agility. If the target is in the middle of casting a skill or performing a song or dance, the final damage is increased by 25%. The strike also has a chance to inflict Confusion. Wink of Charm can be used while the Dancer is dancing.
Damage formula: Damage = (100 + 30 × SkillLv + AGI)% of ATK
- Against a target that is casting or performing: +25% to the final damage.
- Confusion chance: (15 + 5 × SkillLv)%
Leveling
| Level | Base damage | Confusion chance | SP |
|---|---|---|---|
| 1 | (130 + AGI)% | 20% | 12 |
| 2 | (160 + AGI)% | 25% | 14 |
| 3 | (190 + AGI)% | 30% | 16 |
| 4 | (220 + AGI)% | 35% | 18 |
| 5 | (250 + AGI)% | 40% | 20 |
Catalysts / Requirements
- Requires a Whip equipped.
- Requires Dancing Lesson Level 2.
Notes
- Works on any monster race and on Boss monsters.
- Deals 25% more damage to targets caught casting or performing.
- Usable while dancing.
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