Thunder Storm
| Job | Mage |
|---|---|
| Type | Offensive (Magic, ground) |
| Target | Ground |
| Element | Wind |
| Max level | 10 |
| SP cost | 29 → 74 |
| Range | 9 |
| Area | 5×5 cells |
| Cast time | 0.7 × SkillLv (sec) |
| After-cast delay | 2 (sec) |
| Requires | Lightning Bolt Lv 4 |
Thunder Storm summons a storm that rains lightning repeatedly over a 5×5 area, striking all enemies caught within it.
Overview
Thunder Storm is the Mage's Wind-element area attack, excellent against Water- and Flying-element packs. It calls down repeated lightning strikes over the targeted ground, dealing Wind magic damage to every enemy in the zone.
Mechanics
The storm hits the targeted 5×5 area and strikes each enemy inside it once per skill level. Every strike lands at full magic power, with no per-strike reduction.
Damage formula: each strike deals 100 (% of MATK), for a total of 100 × SkillLv (% of MATK) against an enemy that stays inside the area for the whole storm.
So the full storm scales from 100% at Lv 1 to 1000% at Lv 10, split across the individual strikes.
Leveling
| Level | Strikes | Total damage (% MATK) | Cast time (sec) | SP |
|---|---|---|---|---|
| 1 | 1 | 100 | 0.7 | 29 |
| 3 | 3 | 300 | 2.1 | 39 |
| 5 | 5 | 500 | 3.5 | 49 |
| 7 | 7 | 700 | 4.9 | 59 |
| 10 | 10 | 1000 | 7.0 | 74 |
Notes
- Can be copied by Plagiarism and Reproduce.
- The long cast time at high levels makes Thunder Storm best deployed from safety or against stationary/grouped enemies.