Sword Mastery
Appearance
| Job | Swordsman |
|---|---|
| Type | Passive |
| Max level | 10 |
Overview
Sword Mastery is a passive skill that increases physical damage and attack speed whenever the character wields a One-Handed or Two-Handed Sword. It has no prerequisites and is the natural starting point for any Swordsman intending to follow the sword path.
Mechanics
While a sword is equipped, Sword Mastery provides two passive bonuses:
- Physical damage bonus: +4 per SkillLv (flat addition to weapon attack)
- Attack speed bonus: 0.5 × SkillLv % improvement to ASPD
At maximum level (10), the skill contributes +40 physical damage and +5% ASPD while a sword is equipped. The bonuses are inactive when any other weapon type is equipped.
Leveling
| Level | Damage bonus | ASPD bonus |
|---|---|---|
| 1 | +4 | +0.5% |
| 2 | +8 | +1.0% |
| 3 | +12 | +1.5% |
| 4 | +16 | +2.0% |
| 5 | +20 | +2.5% |
| 6 | +24 | +3.0% |
| 7 | +28 | +3.5% |
| 8 | +32 | +4.0% |
| 9 | +36 | +4.5% |
| 10 | +40 | +5.0% |
Notes
- Bonuses apply to both One-Handed and Two-Handed Swords.
- Sword Mastery Lv 1 is a prerequisite for Auto Counter (Knight) and Sword Mastery Lv 5 is a prerequisite for Sword Quicken (Knight).