Sight Blaster
| Job | Wizard |
|---|---|
| Type | Offensive (Magic) |
| Target | Self |
| Element | Fire |
| Max level | 1 |
| SP cost | 40 |
| Cast time | 1 s |
| Duration | 5 minutes |
Sight Blaster surrounds the Wizard with a fiery ward that detonates on the first enemy to come into contact, dealing Fire damage and knocking it back.
Overview
Sight Blaster is a Platinum skill learned from a quest rather than from the skill tree. It is a defensive reaction tool: once active, the ward sits on the caster and waits, so it costs nothing to keep up while moving or casting other spells. It is most useful for punishing enemies that close into melee range and for buying the distance a Wizard needs to resume casting.
Mechanics
On cast, a Fire ward forms around the caster and lasts up to 5 minutes. When an enemy makes contact with the caster, the ward detonates on that enemy, then expires.
Damage formula: Damage = 300 % of MATK.
The blast hits a small area around the point of contact and knocks the struck enemy back 5 cells. The ward also triggers on traps.
Leveling
This skill has a single level.
| Level | Damage (% MATK) | Knockback | Duration | SP |
|---|---|---|---|---|
| 1 | 300 | 5 cells | 5 min | 40 |
Notes
- Learned through a quest, not through the skill tree.
- The knockback creates the spacing a Wizard needs to start a long cast again.
- This skill can be copied by classes with Plagiarism or Reproduce.