Increase HP Recovery
Appearance
| Job | Swordsman |
|---|---|
| Type | Passive |
| Max level | 10 |
Overview
Increase HP Recovery is a passive skill that strengthens natural HP regeneration. While standing still, characters regenerate HP over time; this skill increases how much HP is recovered with each tick. It serves both as a convenience skill and as a prerequisite for several important Swordsman skills.
Mechanics
Each tick of natural HP regeneration recovers an additional amount based on skill level:
HP recovered per tick = 5 × SkillLv + (SkillLv × MaxHP ÷ 500)
The formula means the bonus scales with both skill level and the character's maximum HP, making higher levels progressively more valuable as HP pools grow.
Leveling
| Level | Base bonus per tick | MaxHP scaling per tick |
|---|---|---|
| 1 | +5 | +MaxHP ÷ 500 |
| 2 | +10 | +2 × MaxHP ÷ 500 |
| 3 | +15 | +3 × MaxHP ÷ 500 |
| 4 | +20 | +4 × MaxHP ÷ 500 |
| 5 | +25 | +5 × MaxHP ÷ 500 |
| 6 | +30 | +6 × MaxHP ÷ 500 |
| 7 | +35 | +7 × MaxHP ÷ 500 |
| 8 | +40 | +8 × MaxHP ÷ 500 |
| 9 | +45 | +9 × MaxHP ÷ 500 |
| 10 | +50 | +10 × MaxHP ÷ 500 |
Notes
- Increase HP Recovery Lv 2 is a prerequisite for Provoke.
- Increase HP Recovery Lv 5 is a prerequisite for Iron Skin.
- Regeneration only occurs while the character is standing still, unless Moving HP Recovery is learned.