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High Wizardry

From Vortex Legends
High Wizardry
JobHigh Wizard
TypePassive
Max level1
RequiresMystical Amplification Lv 10, Job Level 50

High Wizardry is the culmination of advanced magical study, permanently improving the caster's magic defense, casting range and after-cast recovery.

Overview

High Wizardry is the mastery passive of the High Wizard, learned only once the caster has reached Job Level 50 and maxed Mystical Amplification. It is a quality-of-life capstone rather than a damage skill: more magic defense to survive enemy casters, extra reach to open a fight from safety, and a shorter pause between spells. Committing to a two-handed staff doubles every part of it.

Mechanics

Once learned, the bonuses apply at all times:

  • Magic defense: +10
  • Casting range: +1 cell
  • After-cast delay: −10 %

While a two-handed staff is equipped, all three bonuses are doubled:

  • Magic defense: +20
  • Casting range: +2 cells
  • After-cast delay: −20 %

The range bonus applies to the spells whose reach can be extended, which covers the Wizard and High Wizard offensive arsenal. The after-cast delay reduction stacks with equipment bonuses and with Poem of Bragi.

Leveling

Weapon Magic defense Casting range After-cast delay
Any weapon +10 +1 cell −10 %
Two-handed staff +20 +2 cells −20 %

Notes

  • Requires Job Level 50 in addition to Mystical Amplification Level 10.
  • The two-handed staff bonus applies as soon as the staff is equipped and is lost when it is swapped out.