Enchant Deadly Poison
| Job | Assassin Cross |
|---|---|
| Type | Active |
| Target | Self |
| Max level | 5 |
| SP cost | 100 |
| Cast delay | 2s |
| Duration | 300s → 100s |
| Catalyst | Deadly Poison x1 |
| Requires | Create Deadly Poison Lv 1 |
Enchant Deadly Poison is the signature damage steroid of the Assassin Cross. It consumes a bottle of Deadly Poison to lace the weapon, massively raising physical damage for a limited time. Reworked on Vortex Legends with a duration that shrinks as the level rises.
Overview
Enchant Deadly Poison trades resources for raw power: each cast costs a brewed Deadly Poison bottle and a heavy chunk of SP, and the stronger you make it, the shorter it lasts. Level 5 delivers the biggest damage spike in the Assassin arsenal, but only for 100 seconds, while level 1 gives a smaller boost that lasts five minutes. Choosing the level to cast is a real decision rather than an automatic max.
Mechanics
- Damage bonus: +(200 + 30 × SkillLv)% physical damage while active.
- Poison edge: physical attacks gain a 25% Poison-element damage bonus. This does not stack with similar weapon-element effects such as Magnum Break's.
- Deadly Poison on hit: attacks have a (3 + SkillLv)% chance to inflict Deadly Poison, a stronger version of Poison.
- Duration: 350 − 50 × SkillLv seconds; higher levels burn brighter and shorter.
- The buff cannot be removed by Dispell.
Leveling
| Level | Damage bonus | Deadly Poison chance | Duration |
|---|---|---|---|
| 1 | +230% | 4% | 300s |
| 2 | +260% | 5% | 250s |
| 3 | +290% | 6% | 200s |
| 4 | +320% | 7% | 150s |
| 5 | +350% | 8% | 100s |
Notes
The negative duration scaling rewards planning: level 5 before a boss burn or a PvP engage, lower levels for long farming runs where uptime matters more than peak damage. While active, Locked-On doubles its bonuses, making the pairing the core of Assassin Cross burst windows.