Defender
| Job | Crusader |
|---|---|
| Type | Active, Supportive |
| Target | Self |
| Max level | 5 |
| SP cost | 30 |
| Cast time | 0.8 sec |
| Duration | 180 sec |
| Catalyst | Shield equipped |
| Requires | Reflect Shield Lv 3 |
Defender is an active buff skill of the Crusader class that raises a heavy guarding stance, sharply reducing long-ranged physical damage at the cost of attack and movement speed.
Overview
Defender is the Crusader's answer to ranged attackers. While the stance is held, incoming long-ranged physical damage is heavily blunted, making the user extremely durable against archers and gunners. The trade-off is slower attacks and slower movement. Recasting the skill cancels it, and a shield must be equipped to use it.
Mechanics
Effect:
- Long-ranged physical damage reduction = 5 + 15 × SkillLv (%)
- Attack speed penalty = 25 − 5 × SkillLv (%)
- Walking speed: reduced by one third
- Duration: 180 seconds
Only long-ranged physical attacks are reduced. Melee and magic damage are unaffected.
Leveling
Higher levels increase the ranged damage reduction while shrinking the attack-speed penalty, so a fully invested Defender is both more protective and less punishing to use. At maximum level it removes 80% of long-ranged physical damage with no attack-speed loss. The walking speed penalty is the same at every level.
Requirements
A shield must be equipped to cast Defender.
Notes
The reduction is shared with allies linked through Devotion, and so is the walking speed penalty. Defender needs Reflect Shield level 3.