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Auto Berserk

From Vortex Legends
Auto Berserk
JobSwordsman
TypeActive (Support)
TargetSelf
Max level1
SP cost1

Overview

Auto Berserk is a platinum toggle skill. When activated, it continuously monitors the user's current HP and applies a self-targeted Provoke effect whose level rises as the user takes more damage. This trades defensive stability for increasing physical attack power as the fight becomes more dangerous.

Mechanics

When Auto Berserk is active, the following Provoke level is applied to the user based on remaining HP:

HP remaining Provoke level applied
100% − 51% Provoke Lv 1
50% − 26% Provoke Lv 3
25% − 0% Provoke Lv 5

The Provoke level updates automatically as HP changes. Because the effect is Provoke applied to the user:

  • ATK increase: +5 × ProvokeLv % (e.g., +25% ATK at Provoke Lv 5)
  • Soft DEF reduction: 10 × ProvokeLv % reduction to VIT-based defense

The hard DEF reduction from Provoke does not apply to the player character (this is consistent with how Provoke works when cast on players by others). The soft DEF reduction does apply, meaning the user takes more physical damage from enemies as the self-Provoke level rises.

Activating Auto Berserk costs 5% of maximum HP in addition to 1 SP.

Notes

  • The tradeoff is intentional: higher damage output at the cost of reduced physical resilience. At Provoke Lv 5 (below 25% HP), the user gains +25% ATK but loses 50% of their VIT-based defense.
  • Auto Berserk is obtained from the Platinum Skill NPC.
  • The effect can be toggled off by using the skill again.
  • Auto Berserk's self-Provoke is separate from manually casting Provoke on an enemy. Both can be active simultaneously.