Arathi Basin
Arathi Basin is a Battleground about controlling territory. Two teams fight over multiple capture points scattered across the map, and holding them generates resources toward victory. It's part of the Battlegrounds system.
| Type | Battleground, territory control |
|---|---|
| Teams | 2 |
| Objective | Control bases to generate resources |
| Win condition | 150 resources |
| Bases | 5 |
| Match length | 15 minutes |
Overview
Rather than one single objective, Arathi Basin spreads several capture points, or bases, across the map. Each base your team controls slowly generates resources for your side. The more bases you hold at once, the faster your resources climb. The first team to fill up their resource meter wins, so the fight constantly shifts between defending what you hold and pushing to take more.
How it works
- Capturing a base. Walking into an enemy or neutral base and holding the area lets your team take it over.
- Neutralizing a base. Before you can capture an enemy-held base, you first need to break the enemy's hold on it (neutralize it), then complete the capture.
- Generating resources. Every base your team currently controls contributes resources over time. Holding more bases at once means your total climbs faster.
- Winning. The match ends the moment either team's resource total reaches 150. If neither side gets there inside the 15 minutes, the higher total wins.
- How fast resources come in. There are 5 bases on the map. One base pays slowly; holding several speeds your total up sharply, so the gap between three bases and one is much bigger than it looks.
Overtime
If both teams are on the same resource total when the clock runs out, Arathi Basin goes to overtime, and the map changes shape for it.
Every base is razed. All five bases lose their owner, and the four outer ones are removed entirely. Only the Blacksmith, in the middle of the map, is left standing, and it starts neutral. With nobody holding anything, resources stop coming in altogether, so the scoreboard freezes.
Both teams are sent back to their graveyard and released together, and from there whoever captures the Blacksmith wins the match on the spot. There is no waiting for it to pay out resources. If the 5 minutes expire with the Blacksmith still uncaptured, the match is decided on kills, starting with kills made during overtime.
Honor
In Arathi Basin, Honor comes from:
- Getting kills.
- Neutralizing an enemy-held base.
- Capturing a base.
- A steady passive trickle for simply holding bases over time, on top of the active sources above.
See Honor for how the wider system works, including diminishing returns, the AFK rule, and match-end bonuses.