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Shield Chain

From Vortex Legends
Revision as of 17:16, 12 September 2026 by Admin (talk | contribs) (class-wiki: Crusader balance sync (sha 86ace1e))
Shield Chain
JobPaladin
TypeOffensive (Physical)
TargetEnemy
ElementWeapon
Max level5
SP cost28 / 31 / 34 / 37 / 40
Range4 cells
Cast time1 sec

Shield Chain is an offensive physical skill of the Paladin class that lashes out at a single enemy with the equipped shield, landing a rapid chain of strikes. It requires a shield to be equipped and rewards a tank build that keeps Auto Guard running.

Overview

Shield Chain delivers several quick shield blows to one target at short range. It is the Paladin's main physical nuke for a shield-focused build, and its damage is sharpened while the Paladin is actively guarding.

Mechanics

The skill hits the target up to 5 times in a single cast. A shield must be equipped to use it.

Damage formula: Damage = 150 + 30 × SkillLv (% of ATK)

Effect: While Auto Guard is active, Shield Chain gains a flat +10% additional damage, tying the Paladin's offense to keeping their defensive stance up.

Requirements

A shield must be equipped.

Notes

  • The Auto Guard bonus is a flat +10% at any Auto Guard level, part of a self-reinforcing tank loop: maintaining Auto Guard for survivability also increases Shield Chain's output.
  • In the client the skill's level slider is shown up to 10, but only levels 1 through 5 are fully defined for SP cost. Levels beyond 5 have no defined SP cost and behave as the maximum supported rank.