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Shield Charge

From Vortex Legends
Revision as of 10:52, 23 June 2026 by Admin (talk | contribs) (class-wiki: Crusader/Paladin rework)
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Shield Charge
JobCrusader
TypeActive, Offensive
TargetEnemy
ElementWeapon
Max level10
SP cost8 → 26
Range3 cells
CatalystShield equipped

Shield Charge is an offensive skill of the Crusader class that bashes a single enemy with the equipped shield, dealing physical damage with a chance to inflict Stun.

Overview

Shield Charge turns the Crusader's shield into a weapon. It is a short-range strike that scales with both skill level and the user's VIT, rewarding the high-VIT tank builds that Crusaders favour. A shield must be equipped to use it.

Mechanics

Damage formula:

  • Damage = 100 + 50 × SkillLv + 2 × VIT (% of ATK)

Additional effect:

  • Stun chance = 40 − 5 × SkillLv (%)

The attack takes the element of the user's weapon. While Auto Guard is active, Shield Charge deals extra damage equal to +2 × (Auto Guard level) % of its damage.

Leveling

Higher levels raise base damage and SP cost while lowering the Stun chance, so a fully invested Shield Charge trades reliable disabling for raw damage. The VIT term means the skill's output continues to grow with the user's stat investment regardless of level.

Requirements

A shield must be equipped to cast Shield Charge.

Notes

Shield Charge can be copied by Plagiarism and Reproduce. It requires Auto Guard as a prerequisite and is in turn a prerequisite for Shield Boomerang.