Game Systems: Difference between revisions
Appearance
Link Warp System to Kafra Warp Service; remove Standard systems |
Game Systems: add Kafra Services, Recount, MVP HP Bar, FPS/Ping, Aggro Monitor, Random Options Transmute; remove Warp System and Client Commands entries |
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'''Vortex Legends''' includes several custom systems that change how the game is played compared to a standard Ragnarok Online server. This | '''Vortex Legends''' includes several custom systems that change how the game is played compared to a standard Ragnarok Online server. This page documents each one in plain language for players. | ||
== Custom systems == | == Custom systems == | ||
* [[Kafra Services]] — warp travel, personal and shared storage, healing, and save points, all from a single NPC menu. | |||
* [[Status Effects]] — status ailments and debuffs that can be inflicted in combat and what each one does. | * [[Status Effects]] — status ailments and debuffs that can be inflicted in combat and what each one does. | ||
* [[Instance System]] — how instances, battle roles, entry restrictions and recovery penalties work. | * [[Instance System]] — how instances, battle roles, entry restrictions and recovery penalties work. | ||
* [[Aggro | * [[Aggro Monitor]] — real-time threat tracking during instance encounters, showing each party member's aggro level against the current target. | ||
* [[ | * [[Recount]] — party combat meter that tracks damage, healing, and damage taken, with per-member and per-skill breakdowns. | ||
* [[Quality of Life Features]] — convenience features built into the server. | * [[MVP HP Bar]] — dedicated health display for MVP and Boss monsters that appears at the top of the screen during the fight. | ||
* [[FPS and Ping]] — live frames-per-second counter and color-coded network latency display. | |||
* [[Random Options Transmute]] — system for replacing, re-rolling, or destroying the Random Options on your equipment, with a material exchange shop. | |||
* [[Quality of Life Features]] — convenience features built into the server, including shared Zeny, Master Storage, kill tracking, and build presets. | |||
[[Category:Game Systems]] | [[Category:Game Systems]] | ||
Revision as of 15:31, 23 June 2026
Vortex Legends includes several custom systems that change how the game is played compared to a standard Ragnarok Online server. This page documents each one in plain language for players.
Custom systems
- Kafra Services — warp travel, personal and shared storage, healing, and save points, all from a single NPC menu.
- Status Effects — status ailments and debuffs that can be inflicted in combat and what each one does.
- Instance System — how instances, battle roles, entry restrictions and recovery penalties work.
- Aggro Monitor — real-time threat tracking during instance encounters, showing each party member's aggro level against the current target.
- Recount — party combat meter that tracks damage, healing, and damage taken, with per-member and per-skill breakdowns.
- MVP HP Bar — dedicated health display for MVP and Boss monsters that appears at the top of the screen during the fight.
- FPS and Ping — live frames-per-second counter and color-coded network latency display.
- Random Options Transmute — system for replacing, re-rolling, or destroying the Random Options on your equipment, with a material exchange shop.
- Quality of Life Features — convenience features built into the server, including shared Zeny, Master Storage, kill tracking, and build presets.