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Defender: Difference between revisions

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class-wiki: sync with the Crusader rework (emulator audit fixes)
class-wiki: state the walking speed penalty as one third and note that Devotion shares it
 
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* Long-ranged physical damage reduction = 5 + 15 × SkillLv (%)
* Long-ranged physical damage reduction = 5 + 15 × SkillLv (%)
* Attack speed penalty = 25 − 5 × SkillLv (%)
* Attack speed penalty = 25 − 5 × SkillLv (%)
* Movement: capped at about three quarters of normal walking speed
* Walking speed: reduced by one third
* Duration: 180 seconds
* Duration: 180 seconds


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== Leveling ==
== Leveling ==
Higher levels increase the ranged damage reduction while shrinking the attack-speed penalty, so a fully invested Defender is both more protective and less punishing to use. At maximum level it removes 80% of long-ranged physical damage with no attack-speed loss. The movement cap applies at every level.
Higher levels increase the ranged damage reduction while shrinking the attack-speed penalty, so a fully invested Defender is both more protective and less punishing to use. At maximum level it removes 80% of long-ranged physical damage with no attack-speed loss. The walking speed penalty is the same at every level.


== Requirements ==
== Requirements ==
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== Notes ==
== Notes ==
The reduction is shared with allies linked through [[Devotion]]. Defender needs [[Reflect Shield]] level 3.
The reduction is shared with allies linked through [[Devotion]], and so is the walking speed penalty. Defender needs [[Reflect Shield]] level 3.


[[Category:Crusader skills]]
[[Category:Crusader skills]]
[[Category:Supportive skills]]
[[Category:Supportive skills]]

Latest revision as of 11:24, 25 September 2026

Defender
JobCrusader
TypeActive, Supportive
TargetSelf
Max level5
SP cost30
Cast time0.8 sec
Duration180 sec
CatalystShield equipped
RequiresReflect Shield Lv 3

Defender is an active buff skill of the Crusader class that raises a heavy guarding stance, sharply reducing long-ranged physical damage at the cost of attack and movement speed.

Overview

Defender is the Crusader's answer to ranged attackers. While the stance is held, incoming long-ranged physical damage is heavily blunted, making the user extremely durable against archers and gunners. The trade-off is slower attacks and slower movement. Recasting the skill cancels it, and a shield must be equipped to use it.

Mechanics

Effect:

  • Long-ranged physical damage reduction = 5 + 15 × SkillLv (%)
  • Attack speed penalty = 25 − 5 × SkillLv (%)
  • Walking speed: reduced by one third
  • Duration: 180 seconds

Only long-ranged physical attacks are reduced. Melee and magic damage are unaffected.

Leveling

Higher levels increase the ranged damage reduction while shrinking the attack-speed penalty, so a fully invested Defender is both more protective and less punishing to use. At maximum level it removes 80% of long-ranged physical damage with no attack-speed loss. The walking speed penalty is the same at every level.

Requirements

A shield must be equipped to cast Defender.

Notes

The reduction is shared with allies linked through Devotion, and so is the walking speed penalty. Defender needs Reflect Shield level 3.