Frost Nova: Difference between revisions
class-wiki: Frost Nova reframed as control/escape tool |
class-wiki: 1:1 audit vs live src (document live custom skill, all values) |
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<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Frost Nova</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Frost Nova</caption> | ||
<tr><th style="text-align:left">Job</th><td>Wizard</td></tr> | <tr><th style="text-align:left">Job</th><td>Wizard</td></tr> | ||
<tr><th style="text-align:left">Type</th><td> | <tr><th style="text-align:left">Type</th><td>Offensive (Magic)</td></tr> | ||
<tr><th style="text-align:left">Target</th><td>Self (area)</td></tr> | <tr><th style="text-align:left">Target</th><td>Self (area)</td></tr> | ||
<tr><th style="text-align:left">Element</th><td>Water</td></tr> | <tr><th style="text-align:left">Element</th><td>Water</td></tr> | ||
<tr><th style="text-align:left">Max level</th><td>5</td></tr> | <tr><th style="text-align:left">Max level</th><td>5</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td> | <tr><th style="text-align:left">SP cost</th><td>36 (all levels)</td></tr> | ||
<tr><th style="text-align:left">Cast time</th><td> | <tr><th style="text-align:left">Cast time</th><td>2.4 / 2.2 / 2.0 / 1.8 / 1.6 s</td></tr> | ||
<tr><th style="text-align:left">After-cast delay</th><td>1 | <tr><th style="text-align:left">After-cast delay</th><td>1 s</td></tr> | ||
<tr><th style="text-align:left">Area</th><td>7×7 cells</td></tr> | <tr><th style="text-align:left">Area</th><td>7×7 cells</td></tr> | ||
<tr><th style="text-align:left">Duration</th><td>Freeze 10 s</td></tr> | |||
<tr><th style="text-align:left">Requires</th><td>Ice Wall Lv 1</td></tr> | <tr><th style="text-align:left">Requires</th><td>Ice Wall Lv 1</td></tr> | ||
</table> | </table> | ||
Frost Nova bursts a ring of frost around the caster that can freeze every nearby enemy in place, opening room to escape or reposition. | |||
'''Frost Nova''' bursts a ring of frost around the caster that damages and can freeze every nearby enemy in place, opening room to escape or reposition. | |||
== Overview == | == Overview == | ||
Frost Nova is | |||
Frost Nova is the crowd-control and escape tool at the heart of the Frost (Water) branch. This is a custom version of the classic skill, with an enlarged 7×7 area, a flat SP cost, and a much shorter cast time. Its value lies in lockdown rather than raw damage: freezing the enemies around the caster lets a fragile Wizard buy space and time, peel a crowd off an ally, or break free of a bad position. Learning it to Level 3 unlocks the High Wizard skill [[Ice Block]]. | |||
== Mechanics == | == Mechanics == | ||
The | The spell is centered on the caster and covers a 7×7 cell area. Every enemy inside takes Water-property magic damage and rolls independently for Freeze. | ||
* Damage: (100 + 25 × SkillLv)% MATK | |||
* Freeze chance: (30 + 10 × SkillLv)% | |||
* Freeze duration: 10 seconds at every level | |||
Skill level raises both the damage and the freeze chance, while SP cost stays at 36 and freeze duration stays at 10 seconds. Higher levels also cast faster. Frozen enemies cannot move or act until the freeze ends or is broken. | |||
== Leveling == | |||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Damage (% MATK) !! Freeze chance !! Freeze duration | ! Level !! Damage (% MATK) !! Freeze chance !! Freeze duration !! Cast time !! SP | ||
|- | |- | ||
| 1 || | | 1 || 125 || 40% || 10 s || 2.4 s || 36 | ||
|- | |- | ||
| 2 || | | 2 || 150 || 50% || 10 s || 2.2 s || 36 | ||
|- | |- | ||
| 3 || | | 3 || 175 || 60% || 10 s || 2.0 s || 36 | ||
|- | |- | ||
| 4 || | | 4 || 200 || 70% || 10 s || 1.8 s || 36 | ||
|- | |- | ||
| 5 || | | 5 || 225 || 80% || 10 s || 1.6 s || 36 | ||
|} | |} | ||
== Notes == | == Notes == | ||
* The area is always centered on the caster; there is no target cell to aim at. | |||
* The mass freeze buys space and time to escape, reposition, or peel enemies off an ally, rather than to set up burst damage. | * The mass freeze buys space and time to escape, reposition, or peel enemies off an ally, rather than to set up burst damage. | ||
* Level 3 is the requirement for [[Ice Block]]. | |||
* This skill can be copied by classes with Plagiarism or Reproduce. | |||
[[Category:Wizard skills]] | [[Category:Wizard skills]] | ||
[[Category: | [[Category:Offensive skills]] | ||
Latest revision as of 17:19, 20 August 2026
| Job | Wizard |
|---|---|
| Type | Offensive (Magic) |
| Target | Self (area) |
| Element | Water |
| Max level | 5 |
| SP cost | 36 (all levels) |
| Cast time | 2.4 / 2.2 / 2.0 / 1.8 / 1.6 s |
| After-cast delay | 1 s |
| Area | 7×7 cells |
| Duration | Freeze 10 s |
| Requires | Ice Wall Lv 1 |
Frost Nova bursts a ring of frost around the caster that damages and can freeze every nearby enemy in place, opening room to escape or reposition.
Overview
Frost Nova is the crowd-control and escape tool at the heart of the Frost (Water) branch. This is a custom version of the classic skill, with an enlarged 7×7 area, a flat SP cost, and a much shorter cast time. Its value lies in lockdown rather than raw damage: freezing the enemies around the caster lets a fragile Wizard buy space and time, peel a crowd off an ally, or break free of a bad position. Learning it to Level 3 unlocks the High Wizard skill Ice Block.
Mechanics
The spell is centered on the caster and covers a 7×7 cell area. Every enemy inside takes Water-property magic damage and rolls independently for Freeze.
- Damage: (100 + 25 × SkillLv)% MATK
- Freeze chance: (30 + 10 × SkillLv)%
- Freeze duration: 10 seconds at every level
Skill level raises both the damage and the freeze chance, while SP cost stays at 36 and freeze duration stays at 10 seconds. Higher levels also cast faster. Frozen enemies cannot move or act until the freeze ends or is broken.
Leveling
| Level | Damage (% MATK) | Freeze chance | Freeze duration | Cast time | SP |
|---|---|---|---|---|---|
| 1 | 125 | 40% | 10 s | 2.4 s | 36 |
| 2 | 150 | 50% | 10 s | 2.2 s | 36 |
| 3 | 175 | 60% | 10 s | 2.0 s | 36 |
| 4 | 200 | 70% | 10 s | 1.8 s | 36 |
| 5 | 225 | 80% | 10 s | 1.6 s | 36 |
Notes
- The area is always centered on the caster; there is no target cell to aim at.
- The mass freeze buys space and time to escape, reposition, or peel enemies off an ally, rather than to set up burst damage.
- Level 3 is the requirement for Ice Block.
- This skill can be copied by classes with Plagiarism or Reproduce.