Holy Cross: Difference between revisions
class-wiki: Crusader/Paladin rework |
class-wiki: Crusader balance sync (sha 86ace1e) |
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== Overview == | == Overview == | ||
Holy Cross converts the Crusader's melee attack into a Holy-element strike. Because the damage is forced to Holy, it ignores the user's weapon element and performs strongly against Undead and other targets that take extra damage from Holy. Each cast resolves as two separate hits, and every hit may roll a critical. | Holy Cross converts the Crusader's melee attack into a Holy-element strike. Because the damage is forced to Holy, it ignores the user's weapon element and performs strongly against Undead and other targets that take extra damage from Holy. Each cast resolves as two separate hits, and every hit may roll a critical. Against Demon-race or Undead-element enemies, the critical chance of the attack is further increased. | ||
== Mechanics == | == Mechanics == | ||
The skill deals weapon damage twice, with the per-hit power rising with skill level | The skill deals weapon damage twice, with the per-hit power rising with skill level. | ||
'''Damage formula (per hit):''' Damage = 100 + 30 × SkillLv (% of ATK) | '''Damage formula (per hit):''' Damage = 100 + 30 × SkillLv (% of ATK) | ||
The skill connects twice per cast, so total output is roughly double the per-hit value. Each hit can critically strike. | The skill connects twice per cast, so total output is roughly double the per-hit value. Each hit can critically strike. Against monsters of the Demon race or the Undead element, Holy Cross gains a critical rate bonus of +(2 × SkillLv). | ||
== Leveling == | == Leveling == | ||
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* Both hits are forced to the Holy element regardless of the equipped weapon. | * Both hits are forced to the Holy element regardless of the equipped weapon. | ||
* The skill can land critical hits, which can be paired with critical-boosting buffs. | * The skill can land critical hits, which can be paired with critical-boosting buffs. | ||
* The critical rate bonus against Demon-race or Undead-element targets is granted only once per cast, not per hit. | |||
== See Also == | == See Also == | ||
Revision as of 17:16, 12 September 2026
| Job | Crusader |
|---|---|
| Type | Offensive |
| Target | Single enemy |
| Element | Holy |
| Max level | 10 |
| SP cost | 11 → 16 |
| Range | 2 cells |
Holy Cross is an offensive weapon skill of the Crusader class that strikes a single enemy with a cross-shaped Holy blow. The attack lands as two consecutive hits and can deal a critical strike, making it a reliable single-target option against foes weak to the Holy element.
Overview
Holy Cross converts the Crusader's melee attack into a Holy-element strike. Because the damage is forced to Holy, it ignores the user's weapon element and performs strongly against Undead and other targets that take extra damage from Holy. Each cast resolves as two separate hits, and every hit may roll a critical. Against Demon-race or Undead-element enemies, the critical chance of the attack is further increased.
Mechanics
The skill deals weapon damage twice, with the per-hit power rising with skill level.
Damage formula (per hit): Damage = 100 + 30 × SkillLv (% of ATK)
The skill connects twice per cast, so total output is roughly double the per-hit value. Each hit can critically strike. Against monsters of the Demon race or the Undead element, Holy Cross gains a critical rate bonus of +(2 × SkillLv).
Leveling
| Level | Per-hit damage | SP cost |
|---|---|---|
| 1 | 130% ATK | 11 |
| 2 | 160% ATK | 12 |
| 3 | 190% ATK | 12 |
| 4 | 220% ATK | 13 |
| 5 | 250% ATK | 13 |
| 6 | 280% ATK | 14 |
| 7 | 310% ATK | 14 |
| 8 | 340% ATK | 15 |
| 9 | 370% ATK | 15 |
| 10 | 400% ATK | 16 |
Notes
- Both hits are forced to the Holy element regardless of the equipped weapon.
- The skill can land critical hits, which can be paired with critical-boosting buffs.
- The critical rate bonus against Demon-race or Undead-element targets is granted only once per cast, not per hit.