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Gentle Touch - Cure: Difference between revisions

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class-wiki: Monk tree
 
cleanup: remove Aegis row and internal identifiers
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%">
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Gentle Touch - Cure</caption>
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Gentle Touch - Cure</caption>
<tr><th style="text-align:left">Aegis name</th><td><code>SR_GENTLETOUCH_CURE</code></td></tr>
<tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr>
<tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr>
<tr><th style="text-align:left">Type</th><td>Active (support)</td></tr>
<tr><th style="text-align:left">Type</th><td>Active (support)</td></tr>
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If this value is at or above the random roll, all eligible ailments on the target are removed at once.
If this value is at or above the random roll, all eligible ailments on the target are removed at once.


Cannot be used on enemies (NoTargetEnemy flag).
Cannot be used on enemies.


== Leveling Table ==
== Leveling Table ==

Revision as of 11:28, 16 June 2026

Gentle Touch - Cure
JobMonk / Champion
TypeActive (support)
TargetAlly (2 cells)
Max level5
SP cost12
Spirit Spheres1
Range2 cells
After-cast delay1 s

Gentle Touch - Cure

Overview

Gentle Touch - Cure is a short-range ally heal that also attempts to cleanse a wide range of debuffs. The Monk channels focused ki energy through touch, restoring the target's HP and purging lingering ailments.

Mechanics

Heal formula:

HP healed = 120 × SkillLv + MaxHP × SkillLv ÷ 100
Level Flat Heal MaxHP Bonus
1 120 +1% MaxHP
2 240 +2% MaxHP
3 360 +3% MaxHP
4 480 +4% MaxHP
5 600 +5% MaxHP

The heal respects instance difficulty heal-reduction penalties.

Status cleanse (checked once after the heal):

The skill attempts to remove all seven of the following ailments simultaneously:

  • Stone Curse, Freeze, Stun, Poison, Silence, Blindness, Hallucination

The cleanse is not guaranteed — it rolls a single chance:

Cleanse chance = SkillLv × 5 + (DEX + BaseLv) ÷ 4 − random(1–10) percent

If this value is at or above the random roll, all eligible ailments on the target are removed at once.

Cannot be used on enemies.

Leveling Table

Level Heal (Flat) Cleanse Chance Base
1 120 + 1% MaxHP ~(5 + (DEX+Lv)÷4)%
2 240 + 2% MaxHP ~(10 + (DEX+Lv)÷4)%
3 360 + 3% MaxHP ~(15 + (DEX+Lv)÷4)%
4 480 + 4% MaxHP ~(20 + (DEX+Lv)÷4)%
5 600 + 5% MaxHP ~(25 + (DEX+Lv)÷4)%

Notes

  • Unlike most Priest heals, Gentle Touch - Cure scales with MaxHP rather than INT, making it useful regardless of INT investment.
  • A high-DEX Monk with a high BaseLv can achieve reliable cleanse rates near 100% at level 5.
  • The Emperium and battlefield-class monsters are immune to the heal portion.
  • Can be cast on yourself — range is 2 cells, so it does not require the target to be adjacent.