Transcendent Classes: Difference between revisions
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class-wiki: Crusader/Paladin rework |
class-wiki: link Clown, Gypsy, High Priest and Lord Knight (no longer pending) |
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== Archer line == | == Archer line == | ||
* '''[[Sniper]]''' — pinnacle of ranged precision and falcon power. | * '''[[Sniper]]''' — pinnacle of ranged precision and falcon power. | ||
* Clown | * '''[[Clown]]''' — transcendent Bard; supportive music, party utility and a powerful single-target volley. | ||
* '''[[Gypsy]]''' — transcendent Dancer; songs, dances and crowd control sharpened for support and disruption. | |||
== Acolyte line == | == Acolyte line == | ||
* '''[[Champion]]''' — transcendent Monk; mastery of ki and custom techniques including Stone Fist and Dangerous Soul Collect. | * '''[[Champion]]''' — transcendent Monk; mastery of ki and custom techniques including Stone Fist and Dangerous Soul Collect. | ||
* High Priest ' | * '''[[High Priest]]''' — transcendent Priest; deeper healing, stronger wards, sustained recovery and area silence. | ||
== Mage line == | == Mage line == | ||
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== Swordman line == | == Swordman line == | ||
* '''[[Paladin]]''' — transcendent Crusader; near-invulnerable shield defense, holy nukes, party auras and healing echoes. | * '''[[Paladin]]''' — transcendent Crusader; near-invulnerable shield defense, holy nukes, party auras and healing echoes. | ||
* Lord Knight ' | * '''[[Lord Knight]]''' — transcendent Knight; self-buffs, a defensive stance, Aura Blade and the reckless power of Berserk. | ||
== | == Thief line == | ||
* | * '''[[Stalker]]''' — divestment, skill-copying and shadow ambush. | ||
* '''[[Assassin Cross]]''' — transcendent Assassin; instant strikes from stealth, strength-charged Soul Breaker and the deadly poison arts. | |||
== See also == | == See also == | ||
Latest revision as of 21:15, 24 July 2026
Transcendent Classes (rebirth classes) are the reborn forms of the Second Classes, gained after rebirth. They keep all earlier skills and gain powerful new ones.
Archer line
- Sniper — pinnacle of ranged precision and falcon power.
- Clown — transcendent Bard; supportive music, party utility and a powerful single-target volley.
- Gypsy — transcendent Dancer; songs, dances and crowd control sharpened for support and disruption.
Acolyte line
- Champion — transcendent Monk; mastery of ki and custom techniques including Stone Fist and Dangerous Soul Collect.
- High Priest — transcendent Priest; deeper healing, stronger wards, sustained recovery and area silence.
Mage line
- Professor — transcendent Sage; SP destruction, magic amplification and battlefield-control fields.
- High Wizard — transcendent Wizard; magic amplification, SP sustain and the branch capstones Killing Wind and Ice Block.
Merchant line
- Creator — transcendent Alchemist; Acid Demonstration burst, full chemical protection and homunculus mastery.
- Whitesmith (pending)
Swordman line
- Paladin — transcendent Crusader; near-invulnerable shield defense, holy nukes, party auras and healing echoes.
- Lord Knight — transcendent Knight; self-buffs, a defensive stance, Aura Blade and the reckless power of Berserk.
Thief line
- Stalker — divestment, skill-copying and shadow ambush.
- Assassin Cross — transcendent Assassin; instant strikes from stealth, strength-charged Soul Breaker and the deadly poison arts.