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Holy Cross: Difference between revisions

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class-wiki: Crusader/Paladin rework
 
class-wiki: sync with the Crusader rework (emulator audit fixes)
 
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<tr><th style="text-align:left">SP cost</th><td>11 → 16</td></tr>
<tr><th style="text-align:left">SP cost</th><td>11 → 16</td></tr>
<tr><th style="text-align:left">Range</th><td>2 cells</td></tr>
<tr><th style="text-align:left">Range</th><td>2 cells</td></tr>
<tr><th style="text-align:left">Requires</th><td>[[Demon Bane]] Lv 2</td></tr>
</table>
</table>


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== Overview ==
== Overview ==


Holy Cross converts the Crusader's melee attack into a Holy-element strike. Because the damage is forced to Holy, it ignores the user's weapon element and performs strongly against Undead and other targets that take extra damage from Holy. Each cast resolves as two separate hits, and every hit may roll a critical.
Holy Cross converts the Crusader's melee attack into a Holy-element strike. Because the damage is forced to Holy, it ignores the user's weapon element and performs strongly against Undead and other targets that take extra damage from Holy. Each cast resolves as two separate hits, and every hit may roll a critical. Against Demon-race or Undead-element monsters, the critical chance of the attack is further increased.


== Mechanics ==
== Mechanics ==


The skill deals weapon damage twice, with the per-hit power rising with skill level. It can also briefly Blind the target.
The skill deals weapon damage twice, with the per-hit power rising with skill level.


'''Damage formula (per hit):''' Damage = 100 + 30 × SkillLv (% of ATK)
'''Damage formula (per hit):''' Damage = 100 + 30 × SkillLv (% of ATK)


The skill connects twice per cast, so total output is roughly double the per-hit value. Each hit can critically strike. On hit there is a chance to inflict Blind, with both the chance and the duration scaling with skill level.
The skill connects twice per cast, so total output is roughly double the per-hit value. Each hit can critically strike. Against monsters of the Demon race or the Undead element, Holy Cross gains a critical rate bonus of +(2 × SkillLv).


== Leveling ==
== Leveling ==
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* Both hits are forced to the Holy element regardless of the equipped weapon.
* Both hits are forced to the Holy element regardless of the equipped weapon.
* The skill can land critical hits, which can be paired with critical-boosting buffs.
* The skill can land critical hits, which can be paired with critical-boosting buffs.
* The critical rate bonus applies to monsters only, and is granted once per cast rather than per hit.
* Holy Cross needs [[Demon Bane]] level 2. At level 3 it is one of the requirements for the Paladin's [[Art of War]].
* Holy Cross can be copied by Plagiarism and Reproduce.


== See Also ==
== See Also ==

Latest revision as of 10:31, 25 September 2026

Holy Cross
JobCrusader
TypeOffensive
TargetSingle enemy
ElementHoly
Max level10
SP cost11 → 16
Range2 cells
RequiresDemon Bane Lv 2

Holy Cross is an offensive weapon skill of the Crusader class that strikes a single enemy with a cross-shaped Holy blow. The attack lands as two consecutive hits and can deal a critical strike, making it a reliable single-target option against foes weak to the Holy element.

Overview

Holy Cross converts the Crusader's melee attack into a Holy-element strike. Because the damage is forced to Holy, it ignores the user's weapon element and performs strongly against Undead and other targets that take extra damage from Holy. Each cast resolves as two separate hits, and every hit may roll a critical. Against Demon-race or Undead-element monsters, the critical chance of the attack is further increased.

Mechanics

The skill deals weapon damage twice, with the per-hit power rising with skill level.

Damage formula (per hit): Damage = 100 + 30 × SkillLv (% of ATK)

The skill connects twice per cast, so total output is roughly double the per-hit value. Each hit can critically strike. Against monsters of the Demon race or the Undead element, Holy Cross gains a critical rate bonus of +(2 × SkillLv).

Leveling

Level Per-hit damage SP cost
1 130% ATK 11
2 160% ATK 12
3 190% ATK 12
4 220% ATK 13
5 250% ATK 13
6 280% ATK 14
7 310% ATK 14
8 340% ATK 15
9 370% ATK 15
10 400% ATK 16

Notes

  • Both hits are forced to the Holy element regardless of the equipped weapon.
  • The skill can land critical hits, which can be paired with critical-boosting buffs.
  • The critical rate bonus applies to monsters only, and is granted once per cast rather than per hit.
  • Holy Cross needs Demon Bane level 2. At level 3 it is one of the requirements for the Paladin's Art of War.
  • Holy Cross can be copied by Plagiarism and Reproduce.

See Also