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Frost Nova: Difference between revisions

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<tr><th style="text-align:left">Element</th><td>Water</td></tr>
<tr><th style="text-align:left">Element</th><td>Water</td></tr>
<tr><th style="text-align:left">Max level</th><td>5</td></tr>
<tr><th style="text-align:left">Max level</th><td>5</td></tr>
<tr><th style="text-align:left">SP cost</th><td>45 / 43 / 41 / 39 / 37</td></tr>
<tr><th style="text-align:left">SP cost</th><td>36 (all levels)</td></tr>
<tr><th style="text-align:left">Cast time</th><td>6 / 6 / 5.5 / 5.5 / 5 (sec)</td></tr>
<tr><th style="text-align:left">Cast time</th><td>2.4 / 2.2 / 2.0 / 1.8 / 1.6 s</td></tr>
<tr><th style="text-align:left">After-cast delay</th><td>1 (sec)</td></tr>
<tr><th style="text-align:left">After-cast delay</th><td>1 s</td></tr>
<tr><th style="text-align:left">Area</th><td>7×7 cells</td></tr>
<tr><th style="text-align:left">Area</th><td>7×7 cells</td></tr>
<tr><th style="text-align:left">Duration</th><td>Freeze 10 s</td></tr>
<tr><th style="text-align:left">Requires</th><td>Ice Wall Lv 1</td></tr>
<tr><th style="text-align:left">Requires</th><td>Ice Wall Lv 1</td></tr>
</table>
</table>
Frost Nova erupts a ring of frost around the caster, striking and freezing every enemy in a 7×7 area at once.
 
'''Frost Nova''' bursts a ring of frost around the caster that damages and can freeze every nearby enemy in place, opening room to escape or reposition.


== Overview ==
== Overview ==
Frost Nova is the offensive payoff of the Frost (Water) branch at Wizard tier. It is a custom version of the classic skill with an enlarged 7×7 burst, trading a long cast time for heavy area control: a single button that both damages and locks down a crowd of enemies. Maxing it unlocks the High Wizard skill [[Ice Block]].
 
Frost Nova is the crowd-control and escape tool at the heart of the Frost (Water) branch. This is a custom version of the classic skill, with an enlarged 7×7 area, a flat SP cost, and a much shorter cast time. Its value lies in lockdown rather than raw damage: freezing the enemies around the caster lets a fragile Wizard buy space and time, peel a crowd off an ally, or break free of a bad position. Learning it to Level 3 unlocks the High Wizard skill [[Ice Block]].


== Mechanics ==
== Mechanics ==
The burst is centered on the caster and hits all enemies within the 7×7 area.


Damage formula: Damage = (100 + 10 × SkillLv) × 2 ÷ 3  (% of MATK), roughly 73% at Level 1 rising to 100% at Level 5.
The spell is centered on the caster and covers a 7×7 cell area. Every enemy inside takes Water-property magic damage and rolls independently for Freeze.


Each enemy hit can also be Frozen. For a player caster the chance is 33 + 5 × SkillLv % (38% at Level 1 to 58% at Level 5), and the Frozen state lasts 1.5 / 3 / 4.5 / 6 / 7.5 seconds by level. Unlike the chilling Freezing from [[Frostbite]], this is the hard Frozen state, which immobilizes the target completely.
* Damage: (100 + 25 × SkillLv)% MATK
* Freeze chance: (30 + 10 × SkillLv)%
* Freeze duration: 10 seconds at every level


The long cast time means Frost Nova is best opened from safety or after setup such as [[Ice Wall]] or [[Safety Wall]].
Skill level raises both the damage and the freeze chance, while SP cost stays at 36 and freeze duration stays at 10 seconds. Higher levels also cast faster. Frozen enemies cannot move or act until the freeze ends or is broken.


== Leveling ==
== Leveling ==
{| class="wikitable"
{| class="wikitable"
! Level !! Damage (% MATK) !! Freeze chance !! Freeze duration (sec) !! Cast time (sec) !! SP
! Level !! Damage (% MATK) !! Freeze chance !! Freeze duration !! Cast time !! SP
|-
|-
| 1 || 73 || 38% || 1.5 || 6.0 || 45
| 1 || 125 || 40% || 10 s || 2.4 s || 36
|-
|-
| 2 || 80 || 43% || 3.0 || 6.0 || 43
| 2 || 150 || 50% || 10 s || 2.2 s || 36
|-
|-
| 3 || 87 || 48% || 4.5 || 5.5 || 41
| 3 || 175 || 60% || 10 s || 2.0 s || 36
|-
|-
| 4 || 93 || 53% || 6.0 || 5.5 || 39
| 4 || 200 || 70% || 10 s || 1.8 s || 36
|-
|-
| 5 || 100 || 58% || 7.5 || 5.0 || 37
| 5 || 225 || 80% || 10 s || 1.6 s || 36
|}
|}


== Notes ==
== Notes ==
* Frozen enemies are held in place, setting up follow-up nukes from the caster or party.
 
* The area is always centered on the caster; there is no target cell to aim at.
* The mass freeze buys space and time to escape, reposition, or peel enemies off an ally, rather than to set up burst damage.
* Level 3 is the requirement for [[Ice Block]].
* This skill can be copied by classes with Plagiarism or Reproduce.


[[Category:Wizard skills]]
[[Category:Wizard skills]]
[[Category:Offensive skills]]
[[Category:Offensive skills]]

Latest revision as of 17:19, 20 August 2026

Frost Nova
JobWizard
TypeOffensive (Magic)
TargetSelf (area)
ElementWater
Max level5
SP cost36 (all levels)
Cast time2.4 / 2.2 / 2.0 / 1.8 / 1.6 s
After-cast delay1 s
Area7×7 cells
DurationFreeze 10 s
RequiresIce Wall Lv 1

Frost Nova bursts a ring of frost around the caster that damages and can freeze every nearby enemy in place, opening room to escape or reposition.

Overview

Frost Nova is the crowd-control and escape tool at the heart of the Frost (Water) branch. This is a custom version of the classic skill, with an enlarged 7×7 area, a flat SP cost, and a much shorter cast time. Its value lies in lockdown rather than raw damage: freezing the enemies around the caster lets a fragile Wizard buy space and time, peel a crowd off an ally, or break free of a bad position. Learning it to Level 3 unlocks the High Wizard skill Ice Block.

Mechanics

The spell is centered on the caster and covers a 7×7 cell area. Every enemy inside takes Water-property magic damage and rolls independently for Freeze.

  • Damage: (100 + 25 × SkillLv)% MATK
  • Freeze chance: (30 + 10 × SkillLv)%
  • Freeze duration: 10 seconds at every level

Skill level raises both the damage and the freeze chance, while SP cost stays at 36 and freeze duration stays at 10 seconds. Higher levels also cast faster. Frozen enemies cannot move or act until the freeze ends or is broken.

Leveling

Level Damage (% MATK) Freeze chance Freeze duration Cast time SP
1 125 40% 10 s 2.4 s 36
2 150 50% 10 s 2.2 s 36
3 175 60% 10 s 2.0 s 36
4 200 70% 10 s 1.8 s 36
5 225 80% 10 s 1.6 s 36

Notes

  • The area is always centered on the caster; there is no target cell to aim at.
  • The mass freeze buys space and time to escape, reposition, or peel enemies off an ally, rather than to set up burst damage.
  • Level 3 is the requirement for Ice Block.
  • This skill can be copied by classes with Plagiarism or Reproduce.