Thunder Storm: Difference between revisions
Remove Aegis name row and internal wording |
class-wiki: per-strike damage is 100% MATK (pre-re -20 reduction disabled in code) |
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== Mechanics == | == Mechanics == | ||
The storm hits the targeted 5×5 area. | The storm hits the targeted 5×5 area and strikes each enemy inside it once per skill level. Every strike lands at full magic power, with no per-strike reduction. | ||
Damage formula: | Damage formula: each strike deals 100 (% of MATK), for a total of 100 × SkillLv (% of MATK) against an enemy that stays inside the area for the whole storm. | ||
So | So the full storm scales from 100% at Lv 1 to 1000% at Lv 10, split across the individual strikes. | ||
== Leveling == | == Leveling == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! | ! Level !! Strikes !! Total damage (% MATK) !! Cast time (sec) !! SP | ||
|- | |- | ||
| 1 || | | 1 || 1 || 100 || 0.7 || 29 | ||
|- | |- | ||
| 3 || | | 3 || 3 || 300 || 2.1 || 39 | ||
|- | |- | ||
| 5 || | | 5 || 5 || 500 || 3.5 || 49 | ||
|- | |- | ||
| 7 || | | 7 || 7 || 700 || 4.9 || 59 | ||
|- | |- | ||
| 10 || | | 10 || 10 || 1000 || 7.0 || 74 | ||
|} | |} | ||
Latest revision as of 22:02, 9 August 2026
| Job | Mage |
|---|---|
| Type | Offensive (Magic, ground) |
| Target | Ground |
| Element | Wind |
| Max level | 10 |
| SP cost | 29 → 74 |
| Range | 9 |
| Area | 5×5 cells |
| Cast time | 0.7 × SkillLv (sec) |
| After-cast delay | 2 (sec) |
| Requires | Lightning Bolt Lv 4 |
Thunder Storm summons a storm that rains lightning repeatedly over a 5×5 area, striking all enemies caught within it.
Overview
Thunder Storm is the Mage's Wind-element area attack, excellent against Water- and Flying-element packs. It calls down repeated lightning strikes over the targeted ground, dealing Wind magic damage to every enemy in the zone.
Mechanics
The storm hits the targeted 5×5 area and strikes each enemy inside it once per skill level. Every strike lands at full magic power, with no per-strike reduction.
Damage formula: each strike deals 100 (% of MATK), for a total of 100 × SkillLv (% of MATK) against an enemy that stays inside the area for the whole storm.
So the full storm scales from 100% at Lv 1 to 1000% at Lv 10, split across the individual strikes.
Leveling
| Level | Strikes | Total damage (% MATK) | Cast time (sec) | SP |
|---|---|---|---|---|
| 1 | 1 | 100 | 0.7 | 29 |
| 3 | 3 | 300 | 2.1 | 39 |
| 5 | 5 | 500 | 3.5 | 49 |
| 7 | 7 | 700 | 4.9 | 59 |
| 10 | 10 | 1000 | 7.0 | 74 |
Notes
- Can be copied by Plagiarism and Reproduce.
- The long cast time at high levels makes Thunder Storm best deployed from safety or against stationary/grouped enemies.