Desperado: Difference between revisions
class-wiki: Gunslinger rework |
class-wiki: Desperado SP (emu c2d5dfc1) |
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<tr><th style="text-align:left">Element</th><td>Weapon</td></tr> | <tr><th style="text-align:left">Element</th><td>Weapon</td></tr> | ||
<tr><th style="text-align:left">Max level</th><td>5</td></tr> | <tr><th style="text-align:left">Max level</th><td>5</td></tr> | ||
<tr><th style="text-align:left">SP cost</th><td> | <tr><th style="text-align:left">SP cost</th><td>18 → 42</td></tr> | ||
<tr><th style="text-align:left">Area</th><td>7x7 around the caster</td></tr> | <tr><th style="text-align:left">Area</th><td>7x7 around the caster</td></tr> | ||
<tr><th style="text-align:left">Cooldown</th><td>1s after-cast delay</td></tr> | <tr><th style="text-align:left">Cooldown</th><td>1s after-cast delay</td></tr> | ||
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'''Damage formula:''' ''50 + 100 × SkillLv'' % of ATK per hit | '''Damage formula:''' ''50 + 100 × SkillLv'' % of ATK per hit | ||
SP cost is '' | SP cost is ''12 + 6 × SkillLv''. | ||
== Leveling == | == Leveling == | ||
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! Level !! Damage per hit !! SP | ! Level !! Damage per hit !! SP | ||
|- | |- | ||
| 1 || 150% || | | 1 || 150% || 18 | ||
|- | |- | ||
| 2 || 250% || | | 2 || 250% || 24 | ||
|- | |- | ||
| 3 || 350% || | | 3 || 350% || 30 | ||
|- | |- | ||
| 4 || 450% || | | 4 || 450% || 36 | ||
|- | |- | ||
| 5 || 550% || | | 5 || 550% || 42 | ||
|} | |} | ||
Latest revision as of 22:22, 27 September 2026
| Job | Gunslinger |
|---|---|
| Type | Offensive |
| Target | Self (area) |
| Element | Weapon |
| Max level | 5 |
| SP cost | 18 → 42 |
| Area | 7x7 around the caster |
| Cooldown | 1s after-cast delay |
| Catalyst | 3 Bullets |
| Weapon | Revolver |
| Requires | Rapid Shower Lv 5 |
Desperado is a Gunslinger revolver skill that sprays bullets at every enemy around the caster.
Overview
Desperado is the revolver's area attack. Enemies close to the Gunslinger are hit many times, while those at the edge of the area take fewer hits.
Mechanics
Fires in all directions for 1 second, hitting enemies in a 7x7 area around the Gunslinger. Each hit deals 50 + 100 × SkillLv % ATK. Consumes 3 Bullets.
The area is checked 10 times during that second, so a target can be hit up to 10 times. Each check has a chance to hit that depends on the target's position: 36% on the cells next to the caster and along the straight lines through it, dropping with distance down to 4% in the far corners.
The Gunslinger cannot change equipment for 1 second after using Desperado.
Damage formula: 50 + 100 × SkillLv % of ATK per hit
SP cost is 12 + 6 × SkillLv.
Leveling
| Level | Damage per hit | SP |
|---|---|---|
| 1 | 150% | 18 |
| 2 | 250% | 24 |
| 3 | 350% | 30 |
| 4 | 450% | 36 |
| 5 | 550% | 42 |
Notes
Standing in the middle of a group gets the most hits.