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'''Locked-On''' is a passive skill of the [[Assassin Cross]] that trains the eye to find the target's weak points, piercing defenses and sharpening critical strikes. A custom skill by Wizi.
'''Locked-On''' is a passive skill of the [[Assassin Cross]] that trains the eye to find the target's weak points, piercing defenses and sharpening critical strikes.


== Overview ==
== Overview ==
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== Mechanics ==
== Mechanics ==
* Permanently '''ignores 15% of the target's physical defense'''.
* Permanently '''ignores 15% of the target's physical defense'''.
* '''Critical damage +15%'''.
* '''Critical damage +10%'''.
* While Enchant Deadly Poison is active, both bonuses are '''doubled''' (30% defense ignored, +30% critical damage).
* While Enchant Deadly Poison is active, both bonuses are '''doubled''' (30% defense ignored, +20% critical damage).


== Notes ==
== Notes ==

Latest revision as of 11:01, 5 August 2026

Locked-On
JobAssassin Cross
TypePassive
Max level1
RequiresEnchant Deadly Poison Lv 5

Locked-On is a passive skill of the Assassin Cross that trains the eye to find the target's weak points, piercing defenses and sharpening critical strikes.

Overview

Locked-On is the capstone of the deadly poison line. It is always active, needs no cast or upkeep, and its two bonuses double whenever Enchant Deadly Poison is running, tying the passive directly into the class's burst windows.

Mechanics

  • Permanently ignores 15% of the target's physical defense.
  • Critical damage +10%.
  • While Enchant Deadly Poison is active, both bonuses are doubled (30% defense ignored, +20% critical damage).

Notes

The defense pierce applies to both hard and soft physical defense, so it is most noticeable against armored targets. Critical Katar builds get the full value of both halves, while dagger builds still benefit from the defense pierce on every hit.

See also

Enchant Deadly Poison · Sonic Acceleration