Absorb Spirit Sphere: Difference between revisions
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wiki-sync: local -> vps 2026-07-23 Tag: Manual revert |
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<table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | <table class="wikitable" style="float:right;clear:right;margin:0 0 1em 1em;width:23em;font-size:90%"> | ||
<caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Absorb Spirit Sphere</caption> | <caption style="font-size:115%;background:#2b2b3a;color:#fff;padding:4px">Absorb Spirit Sphere</caption> | ||
<tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> | <tr><th style="text-align:left">Job</th><td>Monk / Champion</td></tr> | ||
<tr><th style="text-align:left">Type</th><td>Active</td></tr> | <tr><th style="text-align:left">Type</th><td>Active</td></tr> | ||
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'''Against a monster:''' | '''Against a monster:''' | ||
* If the monster has spirit spheres | * If the monster has spirit spheres, those are removed with no SP gain. | ||
* Otherwise, there is a '''70% chance''' to absorb SP equal to the monster's level. | * Otherwise, there is a '''70% chance''' to absorb SP equal to the monster's level. | ||
* Monsters immune to status effects cannot be targeted. | * Monsters immune to status effects cannot be targeted. | ||
Latest revision as of 09:47, 23 July 2026
| Job | Monk / Champion |
|---|---|
| Type | Active |
| Target | Single (self, ally, or enemy) |
| Max level | 1 |
| SP cost | 5 |
| Range | 9 cells |
| Cast time | 2 s |
Absorb Spirit Sphere
Overview
Absorb Spirit Sphere lets the Monk drain spiritual energy from a target, converting it into SP. It can be used on the caster themselves, on enemy players (in PvP or duel), or on monsters.
Mechanics
Behavior depends on the target:
Against another player (self or enemy in PvP/duel):
- All of the target's spirit spheres are removed.
- The caster gains 7 SP per sphere absorbed.
- Gunslingers and Rebellion-class players are immune (their coins cannot be taken).
Against a monster:
- If the monster has spirit spheres, those are removed with no SP gain.
- Otherwise, there is a 70% chance to absorb SP equal to the monster's level.
- Monsters immune to status effects cannot be targeted.
If neither condition is met (e.g. targeting a player without spheres in a non-PvP map), the skill fails with an error message.
Notes
- This is an effective SP recovery tool in grinding scenarios — a mob with level 70 yields up to 70 SP on a successful absorb.
- The 2-second cast time means positioning matters; use it during downtime between fights rather than in active combat.
- Cannot be used in a PvM context to drain another player's spheres unless you are on a PvP or duel map.