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Claymore Trap

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Claymore Trap
Aegis nameHT_CLAYMORETRAP
JobHunter
TypeOffensive
TargetGround
ElementFire
Max level5
SP cost14 → 30
Range3
Duration60s armed
CatalystTrap x1
RequiresTrap Research 2

Claymore Trap (HT_CLAYMORETRAP) is a Fire-element damage trap available to the Hunter class.

Overview

Claymore Trap is the Hunter's hardest-hitting trap, exploding for Fire-property damage across a wide splash. It ignores Flee and defensive cards and stays armed for a full minute.

Mechanics

The trap arms on the ground for up to 60 seconds and detonates when an enemy enters its cell, striking a 5x5 splash with Fire damage, then disappearing. The blast ignores Flee (it cannot miss) and ignores the target's defensive cards.

Damage scales with the caster's DEX, INT and Job Level plus the trap level, like the Hunter's other damage traps, and is boosted indirectly by the INT bonus from Trap Research. Its throwing range can also be extended by Trap Research. Of the Hunter's elemental mines, Claymore Trap tends to produce the largest single explosion.

Leveling

Higher levels increase explosion damage; the 60-second arm time is constant and SP cost rises with level.

Level SP
1 14
2 18
3 22
4 26
5 30

Requirements

Each placement consumes one Trap.

Notes

Claymore Trap is the Hunter's premier area-denial and burst trap. It requires the deepest trap investment of the line, Trap Research level 2, and can be detonated early with Spring Trap.