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Auto Counter

From Vortex Legends
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Auto Counter
JobKnight
TypeActive (Physical)
TargetSelf
Max level5
SP cost3 – 5
Duration1.2 – 2.0 s

Overview

Auto Counter places the Knight in a reactive defensive stance for a short window. If an enemy attacks the Knight from the front during that window, the incoming hit is absorbed and the Knight immediately retaliates with a counter-hit. The counter-hit bypasses the target's physical defense, always lands as a critical hit, and deals increased damage compared to a normal strike. Higher ranks extend the window and increase the counter's power, especially with two-handed weapons.

Mechanics

Stance duration: 1 + 0.2 × SkillLv seconds (1.2 s at level 1, 2.0 s at level 5).

Counter-hit damage:

  • One-handed weapons: (85 + 15 × SkillLv)% of ATK
 * Level 1: 100% ATK, Level 5: 160% ATK
  • Two-handed weapons (Two-Handed Sword, Two-Handed Spear, Two-Handed Axe): (70 + 30 × SkillLv)% of ATK
 * Level 1: 100% ATK, Level 5: 220% ATK

The counter-hit ignores the target's physical DEF and is always a critical hit, bypassing the normal critical-hit calculation.

Hit rate: The counter-hit gains +20% of the Knight's base hit rate on top of the standard accuracy calculation.

Conditions and restrictions:

  • Only counters attacks from enemies directly in front of the Knight.
  • Cannot counter skill attacks, only normal physical hits.
  • If no attack is received during the stance window, the skill expires with no effect.

Leveling

Level SP Cost Duration 1H Damage 2H Damage
1 3 1.2 s 100% ATK 100% ATK
2 3 1.4 s 115% ATK 130% ATK
3 4 1.6 s 130% ATK 160% ATK
4 4 1.8 s 145% ATK 190% ATK
5 5 2.0 s 160% ATK 220% ATK

Notes

The two-handed weapon damage formula scales much more steeply than the one-handed formula. At maximum rank the counter-hit with a two-handed weapon deals 220% ATK compared to 160% with a one-handed weapon, making the skill significantly more valuable in two-handed sword builds.

Auto Counter also serves as the prerequisite for Heavy Weapon Training, so most Knights will take at least one rank regardless of playstyle.