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Meteor Storm

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Meteor Storm
JobWizard
TypeOffensive (Magic)
TargetGround
ElementFire
Max level10
SP cost20 → 56 (+4 per level)
Range9 cells
Cast time6 s → 15 s (increases with level)
After-cast delay2.5 s → 7 s (increases with level)
RequiresSightrasher Lv 2, Thunderstorm Lv 1

Meteor Storm calls down a barrage of meteors that pummel a large area with Fire damage and can leave struck enemies stunned.

Overview

Meteor Storm is the Wizard's signature wide-area Fire bombardment, ideal for clearing dense groups of monsters from a distance. Meteors fall on random cells within the target zone over several seconds, so positioning and timing matter more than pinpoint aim. It has a long cast time that grows with level, and it requires Sightrasher and Thunderstorm to learn.

Mechanics

After casting on a target location, meteors drop one after another onto random cells inside the zone for the duration of the skill. Each meteor splashes Fire damage over the cells around its impact point.

Damage formula: Damage = 100 % of MATK per meteor hit.

The number of meteor impacts grows with level, from a single fall at Level 1 up to five at Level 10, so total output scales mainly through the count of meteors and overlapping splashes. Each meteor that lands on an enemy has a (3 × SkillLv) % chance to leave it Stunned.

Leveling

Level Damage per hit (% MATK) Meteors Stun chance Cast (sec) SP
1 100 1 3% 6 20
3 100 2 9% 8 28
5 100 3 15% 10 36
7 100 4 21% 12 44
10 100 5 30% 15 56

Notes

  • Meteors fall on random cells inside the targeted area, so enemies may be hit more than once when impacts overlap.
  • Struck enemies can be Stunned.
  • This skill can be copied by classes with Plagiarism or Reproduce.