Chemical Research
Appearance
| Job | Alchemist |
|---|---|
| Type | Active (Supportive) |
| Target | Self |
| Max level | 3 |
| SP cost | 20 |
| After-cast delay | 0.5 sec |
| Cooldown | 30 sec |
| Catalyst | Medicine Bowl ×1, Empty Bottle ×1 |
| Requires | Pharmacy Lv 5 |
Overview
Chemical Research instantly brews a batch of temporary throwing bottles to fuel the Alchemist's bombs and plant summons. The cast level decides which bottle is produced.
Mechanics
Casting the skill grants a stack of rental bottles that vanish after 30 seconds. While they last, the matching skill draws from these brewed bottles. The batch is character-bound and cannot be stored, and every cast consumes one Medicine Bowl and one Empty Bottle regardless of the level used.
- Lv 1: 30 Plant Bottles (for Bio Cannibalize)
- Lv 2: 30 Acid Bottles (for Acid Terror)
- Lv 3: 15 Bottle Grenades (for Demonstration)
Leveling
| Level | Brewed bottle | Quantity | SP cost |
|---|---|---|---|
| 1 | Plant Bottle | 30 | 20 |
| 2 | Acid Bottle | 30 | 20 |
| 3 | Bottle Grenade | 15 | 20 |
Catalysts
Every cast, at any level, consumes one Medicine Bowl and one Empty Bottle.
Notes
- The brewed bottles expire after 30 seconds, making the skill a burst-supply tool for an ongoing engagement.
- Requires Pharmacy at level 5 to learn.