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Meteor Assault

From Vortex Legends
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Meteor Assault
JobAssassin Cross
TypeOffensive
TargetSelf (5x5 area)
ElementWeapon
Max level5
SP cost12 → 28
Cast time0.5s (instant under Cloaking)
Cast delay0.5s
RequiresRight-Hand Mastery Lv 3, Soul Breaker Lv 3

Meteor Assault is the area attack of the Assassin Cross, a shockwave released around the user that strikes every enemy within a 5x5 area and can leave them stunned, blinded or bleeding. Reworked on Vortex Legends.

Overview

Meteor Assault turns the traditionally single-target Assassin into a crowd fighter. It hits everything around the user, strikes noticeably harder while dual wielding, and can land critical hits. Used from Cloaking it fires instantly, making it a strong stealth opener against groups.

Mechanics

  • Damage formula: 120 + 80 × SkillLv % of ATK.
  • Dual wielding (a dagger in each hand, or dagger and sword): 120 + 120 × SkillLv % of ATK.
  • The attack can deal critical hits.
  • Each enemy hit has a 5 + 10 × SkillLv % chance to receive one of Stun (5s), Blind (30s) or Bleeding (120s), chosen at random.
  • If used while under Cloaking, the cast time is removed entirely.

Leveling

Level Damage (% ATK) Dual wield (% ATK) Status chance SP
1 200% 240% 15% 12
2 280% 360% 25% 16
3 360% 480% 35% 20
4 440% 600% 45% 24
5 520% 720% 55% 28

Notes

The dual wield bonus only applies to true paired one-handed blades; a Katar counts as a single weapon. This makes Meteor Assault the centrepiece of dagger builds, while Katar users still get a serviceable area tool. The random status roll at high levels adds strong crowd disruption on top of the damage.

See also

Soul Breaker · Right-Hand Mastery