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Blessing

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Blessing
Aegis nameAL_BLESSING
JobAcolyte
TypeActive
TargetSelf / Ally / Undead or Demon enemy
Max level10
SP cost18 → 45 (Lv 1–10, +3 per level)
Range9 cells
Duration240 s → 600 s (Lv 1–10, +40 s per level)

Overview

Blessing is one of the core buffs in the Acolyte's arsenal, granting significant boosts to STR, DEX, and INT for the duration. It also cleanses Curse and Stone Curse debuffs. When used on Undead-race or Demon-race monsters it instead halves those same stats, functioning as an offensive debuff.

Mechanics

The buff applies SC_BLESSING to the target. When val2 is non-zero (friendly targets) the stat bonus equals the skill level. When val2 is zero (Undead/Demon targets) all three stats are halved.

Blessing first checks whether the target carries Curse or Stone Curse:

  • If Curse is present and the target is not Undead/Demon race, Curse is removed without granting the stat bonus that cast.
  • If Stone Curse is present (and no Curse), Stone Curse is removed similarly.

Stat bonuses (allies)

STR = +SkillLv
DEX = +SkillLv
INT = +SkillLv

Effect on Undead / Demon monsters

STR = −50%
DEX = −50%
INT = −50%

Leveling table

Level SP cost STR / DEX / INT bonus Duration
1 18 +1 240 s (4 min)
2 21 +2 280 s
3 24 +3 320 s
4 27 +4 360 s
5 30 +5 400 s
6 33 +6 440 s
7 36 +7 480 s
8 39 +8 520 s
9 42 +9 560 s
10 45 +10 600 s (10 min)

Notes

  • Blessing does not affect Boss-type monsters.
  • The debuff on Undead/Demon targets is applied via a magic attack; immune targets take no effect.
  • Use /noshift to cast on a monster without needing to manually target it.
  • Blessing is a prerequisite for Angelus (requires Lv 5).