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Cure

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Cure
Aegis nameAL_CURE
JobAcolyte
TypeActive
TargetSelf / Ally
Max level1
SP cost15
Range9 cells
Cooldown1 s
RequiresHeal Lv 2

Overview

Cure channels holy energy to instantly cleanse debilitating ailments from an ally. It removes Silence, Blind, and Confusion in a single cast, making it a vital tool for keeping party members functional during combat.

Mechanics

On a successful cast, the following status effects are immediately removed from the target:

  • Silence
  • Blind
  • Confusion
  • Bite Scar (a custom server-side ailment)

The skill has no effect on targets that are immune to status changes.

Notes

  • Cure is a prerequisite for Divine Protection (requires Lv 1).
  • Cure does not deal damage and cannot be used offensively.